2011-07-27 21:18:28  
Myth II Build 400 running under Modern Windows 5.010000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
	Found 1 to use
Scanning for Direct3D devices...
	Found 1 to use
Scanning for 3Dfx devices...
	3Dfx Voodoo SLI card is SLI configured
	Found 1 to use
Scanning for OpenGL devices...
	Found 1 to use
	ATI Radeon HD 4600 Series | ATI Technologies Inc. | OpenGL 3.3
Initialized for DirectSound3D using COM
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT classic maps v1.2 [Patched] - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT Earthwar map pack - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT Tagset 1.3 (no auto-load) - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT classic maps v1.2 [Patched] - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT Earthwar map pack - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\ADT Tagset 1.3 (no auto-load) - Read Me.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\Read Me The Wild West tagset.txt' has a bad name
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3712: the monolithic file 'plugins\Return to the Mountain Readme.txt' has a bad name
Loading Patch Files...
  Mazz 6 Detail Textures Patch v1
  Patch 1.2
  Patch MariusNet
  Patch 1.3
  Patch 1.4
  Long Player List Interface
  Long Player List Interface
  Patch 1.5
  Patch 1.7 Templates
  G Mazz
  Magma - Bungie Map Textures v1
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at myth.mariusnet.com:6321...
  Connected.
Running OpenGL at 1024 x 768 (VSync ON)
Starting mesh "Mazzarin's Demise VI v4" with 1 plugin...
  MD_VI v4 rc06
Using 1.8.0 gameplay...
OpenGL: initialized with ErasePreviousFrame=0, Use32BitTextures=1, UseAppleClientStorage=1, UseDepthTest=1, UseShaders=1, UpdateCMapChunked=1, UseCMapTiles=1
2011-07-27 21:29:15  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group I:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group I:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group II:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group II:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group II:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group III:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group III:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group IV:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group V:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group V:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group VII:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group VIII:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group VIII:  deactivated
2011-07-27 21:29:15  ### MA [acli] Start group IX:  Activating single action
2011-07-27 21:29:15  ### MA [acli] Start group IX:  succeeded
2011-07-27 21:29:15  ### MA [acli] Start group IX:  deactivated
2011-07-27 21:29:18  ### MA [acli] Start DL:  Activating single action
2011-07-27 21:29:18  ### MA [acli] Start DL:  succeeded
2011-07-27 21:29:18  ### MA [acli] Start DL:  deactivated
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  found 30 monsters
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  30 monsters inside geometry (added to subj)
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  30 monsters outside geometry ignored
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  30 monsters points outside geometry ignored
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:30:00  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  found 16 monsters
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  16 monsters inside geometry (added to subj)
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  16 monsters outside geometry ignored
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  16 monsters points outside geometry ignored
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  succeeded
2011-07-27 21:30:28  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  found 48 monsters
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  48 monsters inside geometry (added to subj)
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  48 monsters outside geometry ignored
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  48 monsters points outside geometry ignored
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:30:51  ### MA [geom] Make Group V List:  deactivated
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  found 26 monsters
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  26 monsters inside geometry (added to subj)
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  26 monsters outside geometry ignored
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  26 monsters points outside geometry ignored
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:31:15  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  found 8 monsters
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  8 monsters inside geometry (added to subj)
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  8 monsters outside geometry ignored
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  8 monsters points outside geometry ignored
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:31:43  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 21:31:48  ### MA [tuni] Room for WRA?:  count: 129<310
2011-07-27 21:31:48  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 21:31:48  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 21:31:48  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  found 45 monsters
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  45 monsters inside geometry (added to subj)
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  45 monsters outside geometry ignored
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  45 monsters points outside geometry ignored
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:32:36  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:32:54  ### MA [tuni] Room for MG?:  count: 163<310
2011-07-27 21:32:54  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 21:32:54  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 21:32:54  ### MA [tuni] Room for MG?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  found 31 monsters
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  31 monsters inside geometry (added to subj)
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  31 monsters outside geometry ignored
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  31 monsters points outside geometry ignored
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:33:54  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 21:34:27  ### MA [tuni] Room for Trow?:  count: 134<310
2011-07-27 21:34:27  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 21:34:27  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 21:34:27  ### MA [tuni] Room for Trow?:  deactivated
2011-07-27 21:34:36  ### MA [tuni] Room for V?:  count: 128<255
2011-07-27 21:34:36  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:34:36  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:34:36  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:34:37  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:34:37  ### MA [acli] Start group V:  succeeded
2011-07-27 21:34:37  ### MA [acli] Start group V:  deactivated
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:34:43  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:35:32  ### MA [tuni] Room for I?:  count: 156<285
2011-07-27 21:35:32  ### MA [tuni] Room for I?:  test action successful
2011-07-27 21:35:32  ### MA [tuni] Room for I?:  succeeded
2011-07-27 21:35:32  ### MA [tuni] Room for I?:  deactivated
2011-07-27 21:35:33  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:35:33  ### MA [acli] Start group I:  succeeded
2011-07-27 21:35:33  ### MA [acli] Start group I:  deactivated
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  found 32 monsters
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  32 monsters inside geometry (added to subj)
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  32 monsters outside geometry ignored
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  32 monsters points outside geometry ignored
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:35:38  ### MA [geom] Make Group I List:  deactivated
2011-07-27 21:35:44  ### MA [tuni] Room for II?:  count: 183<285
2011-07-27 21:35:44  ### MA [tuni] Room for II?:  test action successful
2011-07-27 21:35:44  ### MA [tuni] Room for II?:  succeeded
2011-07-27 21:35:44  ### MA [tuni] Room for II?:  deactivated
2011-07-27 21:35:45  ### MA [acli] Start group II:  Activating single action
2011-07-27 21:35:45  ### MA [acli] Start group II:  succeeded
2011-07-27 21:35:45  ### MA [acli] Start group II:  deactivated
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  found 17 monsters
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  17 monsters inside geometry (added to subj)
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  17 monsters outside geometry ignored
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  17 monsters points outside geometry ignored
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 21:35:47  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 21:36:22  ### MA [tuni] Room for IV?:  count: 177<285
2011-07-27 21:36:22  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:36:22  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:36:22  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:36:23  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:36:23  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:36:23  ### MA [acli] Start group IV:  deactivated
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  found 27 monsters
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  27 monsters inside geometry (added to subj)
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  27 monsters outside geometry ignored
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  27 monsters points outside geometry ignored
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:36:28  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 21:36:45  ### MA [tuni] Room for Mort?:  count: 200<310
2011-07-27 21:36:45  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 21:36:45  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 21:36:45  ### MA [tuni] Room for Mort?:  deactivated
2011-07-27 21:37:02  ### MA [tuni] Room for VI?:  count: 199<285
2011-07-27 21:37:02  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:37:02  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:37:02  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:37:04  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:37:04  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:37:04  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  found 11 monsters
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  11 monsters inside geometry (added to subj)
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  11 monsters outside geometry ignored
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  11 monsters points outside geometry ignored
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:37:17  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  succeeded
2011-07-27 21:37:26  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  found 30 monsters
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  30 monsters inside geometry (added to subj)
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  30 monsters outside geometry ignored
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  30 monsters points outside geometry ignored
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 21:38:00  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:38:19  ### MA [tuni] Room for WRB?:  count: 220<310
2011-07-27 21:38:19  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 21:38:19  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 21:38:19  ### MA [tuni] Room for WRB?:  deactivated
2011-07-27 21:38:40  ### MA [tuni] Room for III?:  count: 210<255
2011-07-27 21:38:40  ### MA [tuni] Room for III?:  test action successful
2011-07-27 21:38:40  ### MA [tuni] Room for III?:  succeeded
2011-07-27 21:38:40  ### MA [tuni] Room for III?:  deactivated
2011-07-27 21:38:41  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:38:41  ### MA [acli] Start group III:  succeeded
2011-07-27 21:38:41  ### MA [acli] Start group III:  deactivated
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  found 50 monsters
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  50 monsters inside geometry (added to subj)
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  50 monsters outside geometry ignored
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  50 monsters points outside geometry ignored
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:38:46  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:39:20  ### MA [tuni] Room for VII?:  count: 186<285
2011-07-27 21:39:20  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 21:39:20  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 21:39:20  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 21:39:21  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:39:21  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:39:21  ### MA [acli] Start group VII:  deactivated
2011-07-27 21:39:26  ### MA [tuni] Room for V?:  count: 205<255
2011-07-27 21:39:26  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:39:26  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:39:26  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:39:26  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 21:39:28  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:39:28  ### MA [acli] Start group V:  succeeded
2011-07-27 21:39:28  ### MA [acli] Start group V:  deactivated
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:39:33  ### MA [geom] Make Group V List:  deactivated
2011-07-27 21:39:51  ### MA [tuni] Room for uV?:  count: 242<310
2011-07-27 21:39:51  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 21:39:51  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 21:39:51  ### MA [tuni] Room for uV?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:40:43  ### MA [tuni] Room for Beh?:  count: 223<310
2011-07-27 21:40:43  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 21:40:43  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 21:40:43  ### MA [tuni] Room for Beh?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:40:57  ### MA [tuni] Room for VIII?:  count: 208<285
2011-07-27 21:40:57  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 21:40:57  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 21:40:57  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 21:40:58  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 21:40:58  ### MA [acli] Start group VIII:  succeeded
2011-07-27 21:40:58  ### MA [acli] Start group VIII:  deactivated
2011-07-27 21:41:24  ### MA [tuni] Room for VI?:  count: 194<285
2011-07-27 21:41:24  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:41:24  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:41:24  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:41:25  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:41:25  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:41:25  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:41:27  ### MA [tuni] Room for Lich?:  count: 194<310
2011-07-27 21:41:27  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 21:41:27  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 21:41:27  ### MA [tuni] Room for Lich?:  deactivated
2011-07-27 21:41:39  ### MA [tuni] Room for IV?:  count: 206<285
2011-07-27 21:41:39  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:41:39  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:41:39  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:41:40  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:41:40  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:41:40  ### MA [acli] Start group IV:  deactivated
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  found 29 monsters
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  29 monsters inside geometry (added to subj)
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  29 monsters outside geometry ignored
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  29 monsters points outside geometry ignored
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:41:40  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  found 13 monsters
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  13 monsters inside geometry (added to subj)
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  13 monsters outside geometry ignored
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  13 monsters points outside geometry ignored
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:41:45  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 21:42:57  ### MA [tuni] Room for V?:  count: 162<255
2011-07-27 21:42:57  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:42:57  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:42:57  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:42:58  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:42:58  ### MA [acli] Start group V:  succeeded
2011-07-27 21:42:58  ### MA [acli] Start group V:  deactivated
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:43:03  ### MA [geom] Make Group V List:  deactivated
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  found 18 monsters
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  18 monsters inside geometry (added to subj)
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  18 monsters outside geometry ignored
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  18 monsters points outside geometry ignored
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 21:43:05  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:43:26  ### MA [tuni] Room for IX?:  count: 184<285
2011-07-27 21:43:26  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 21:43:26  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 21:43:26  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 21:43:28  ### MA [acli] Start group IX:  Activating single action
2011-07-27 21:43:28  ### MA [acli] Start group IX:  succeeded
2011-07-27 21:43:28  ### MA [acli] Start group IX:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:44:05  ### MA [tuni] Room for VII?:  count: 140<285
2011-07-27 21:44:05  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 21:44:05  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 21:44:05  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 21:44:06  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:44:06  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:44:06  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:44:11  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:44:30  ### MA [tuni] Room for Mar?:  count: 119<310
2011-07-27 21:44:30  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 21:44:30  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 21:44:30  ### MA [tuni] Room for Mar?:  deactivated
2011-07-27 21:44:34  ### MA [tuni] Room for III?:  count: 115<255
2011-07-27 21:44:34  ### MA [tuni] Room for III?:  test action successful
2011-07-27 21:44:34  ### MA [tuni] Room for III?:  succeeded
2011-07-27 21:44:34  ### MA [tuni] Room for III?:  deactivated
2011-07-27 21:44:35  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:44:35  ### MA [acli] Start group III:  succeeded
2011-07-27 21:44:35  ### MA [acli] Start group III:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  found 46 monsters
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  46 monsters inside geometry (added to subj)
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  46 monsters outside geometry ignored
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  46 monsters points outside geometry ignored
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:44:40  ### MA [geom] Make Group III List:  deactivated
2011-07-27 21:44:43  ### MA [tuni] Room for I?:  count: 149<285
2011-07-27 21:44:43  ### MA [tuni] Room for I?:  test action successful
2011-07-27 21:44:43  ### MA [tuni] Room for I?:  succeeded
2011-07-27 21:44:43  ### MA [tuni] Room for I?:  deactivated
2011-07-27 21:44:44  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:44:44  ### MA [acli] Start group I:  succeeded
2011-07-27 21:44:44  ### MA [acli] Start group I:  deactivated
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  found 27 monsters
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  27 monsters inside geometry (added to subj)
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  27 monsters outside geometry ignored
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  27 monsters points outside geometry ignored
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:44:50  ### MA [geom] Make Group I List:  deactivated
2011-07-27 21:45:00  ### MA [tuni] Room for II?:  count: 167<285
2011-07-27 21:45:00  ### MA [tuni] Room for II?:  test action successful
2011-07-27 21:45:00  ### MA [tuni] Room for II?:  succeeded
2011-07-27 21:45:00  ### MA [tuni] Room for II?:  deactivated
2011-07-27 21:45:01  ### MA [acli] Start group II:  Activating single action
2011-07-27 21:45:01  ### MA [acli] Start group II:  succeeded
2011-07-27 21:45:01  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:45:25  ### MA [tuni] Room for IV?:  count: 166<285
2011-07-27 21:45:25  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:45:25  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:45:25  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:45:26  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:45:26  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:45:26  ### MA [acli] Start group IV:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:45:31  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 21:45:36  ### MA [tuni] Room for VI?:  count: 191<285
2011-07-27 21:45:36  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:45:36  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:45:36  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:45:37  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:45:37  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:45:37  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  found 11 monsters
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  11 monsters inside geometry (added to subj)
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  11 monsters outside geometry ignored
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  11 monsters points outside geometry ignored
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:45:53  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 21:46:29  ### MA [tuni] Room for Drag?:  count: 170<310
2011-07-27 21:46:29  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 21:46:29  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 21:46:29  ### MA [tuni] Room for Drag?:  deactivated
2011-07-27 21:46:32  ### MA [tuni] Room for I?:  count: 169<285
2011-07-27 21:46:32  ### MA [tuni] Room for I?:  test action successful
2011-07-27 21:46:32  ### MA [tuni] Room for I?:  succeeded
2011-07-27 21:46:32  ### MA [tuni] Room for I?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:46:33  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:46:33  ### MA [acli] Start group I:  succeeded
2011-07-27 21:46:33  ### MA [acli] Start group I:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  found 28 monsters
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  28 monsters inside geometry (added to subj)
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  28 monsters outside geometry ignored
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  28 monsters points outside geometry ignored
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:46:38  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  found 17 monsters
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  17 monsters inside geometry (added to subj)
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  17 monsters outside geometry ignored
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  17 monsters points outside geometry ignored
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  succeeded
2011-07-27 21:46:52  ### MA [geom] Make Group II List:  deactivated
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  found 9 monsters
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  9 monsters inside geometry (added to subj)
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  9 monsters outside geometry ignored
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  9 monsters points outside geometry ignored
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 21:46:53  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:47:17  ### MA [tuni] Room for AL?:  count: 212<310
2011-07-27 21:47:17  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 21:47:17  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 21:47:17  ### MA [tuni] Room for AL?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:47:51  ### MA [tuni] Room for VII?:  count: 145<285
2011-07-27 21:47:51  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 21:47:51  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 21:47:51  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 21:47:52  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:47:52  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:47:52  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:47:57  ### MA [tuni] Room for V?:  count: 169<255
2011-07-27 21:47:57  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:47:57  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:47:57  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:47:57  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:47:58  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:47:58  ### MA [acli] Start group V:  succeeded
2011-07-27 21:47:58  ### MA [acli] Start group V:  deactivated
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  found 50 monsters
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  50 monsters inside geometry (added to subj)
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  50 monsters outside geometry ignored
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  50 monsters points outside geometry ignored
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:48:04  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:48:16  ### MA [tuni] Room for WRA?:  count: 209<310
2011-07-27 21:48:16  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 21:48:16  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 21:48:16  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 21:48:16  ### MA [tuni] Room for VIII?:  count: 209<285
2011-07-27 21:48:16  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 21:48:16  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 21:48:16  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 21:48:17  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 21:48:17  ### MA [acli] Start group VIII:  succeeded
2011-07-27 21:48:17  ### MA [acli] Start group VIII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:49:27  ### MA [ctrl] Give Zerk crys:  succeeded
2011-07-27 21:49:27  ### MA [ctrl] Give Zerk crys:  deactivated
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  found 1 monsters
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  testing monsters against entire map
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to targ)
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to obje)
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  succeeded
2011-07-27 21:49:27  ### MA [geom] Zerk a Hero?:  deactivated
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  found 2 monsters
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  testing monsters against entire map
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters inside geometry (added to subj)
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters inside geometry (added to enem)
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  0 monsters points inside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  2 monsters points outside geometry ignored
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  succeeded
2011-07-27 21:49:27  ### MA [geom] Subtract Zerk not holding:  deactivated
2011-07-27 21:49:34  ### MA [tuni] Room for III?:  count: 154<255
2011-07-27 21:49:34  ### MA [tuni] Room for III?:  test action successful
2011-07-27 21:49:34  ### MA [tuni] Room for III?:  succeeded
2011-07-27 21:49:34  ### MA [tuni] Room for III?:  deactivated
2011-07-27 21:49:36  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:49:36  ### MA [acli] Start group III:  succeeded
2011-07-27 21:49:36  ### MA [acli] Start group III:  deactivated
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  found 44 monsters
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  44 monsters inside geometry (added to subj)
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  44 monsters outside geometry ignored
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  44 monsters points outside geometry ignored
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:49:41  ### MA [geom] Make Group III List:  deactivated
2011-07-27 21:49:48  ### MA [tuni] Room for VI?:  count: 187<285
2011-07-27 21:49:48  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:49:48  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:49:48  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:49:49  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:49:49  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:49:49  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:50:04  ### MA [tuni] Room for MG?:  count: 161<310
2011-07-27 21:50:04  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 21:50:04  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 21:50:04  ### MA [tuni] Room for MG?:  deactivated
2011-07-27 21:50:07  ### MA [ctrl] Give Zerk crys:  succeeded
2011-07-27 21:50:07  ### MA [ctrl] Give Zerk crys:  deactivated
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  found 1 monsters
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  testing monsters against entire map
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to targ)
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to obje)
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  succeeded
2011-07-27 21:50:07  ### MA [geom] Zerk a Hero?:  deactivated
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  found 1 monsters
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  testing monsters against entire map
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters inside geometry (added to subj)
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters inside geometry (added to enem)
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  1 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  succeeded
2011-07-27 21:50:07  ### MA [geom] Subtract Zerk not holding:  deactivated
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  found 11 monsters
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  11 monsters inside geometry (added to subj)
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  11 monsters outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  11 monsters points outside geometry ignored
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:50:07  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  found 25 monsters
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  25 monsters inside geometry (added to subj)
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  25 monsters outside geometry ignored
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  25 monsters points outside geometry ignored
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 21:50:22  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 21:50:25  ### MA [ctrl] Give Zerk crys:  succeeded
2011-07-27 21:50:25  ### MA [ctrl] Give Zerk crys:  deactivated
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  found 1 monsters
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  testing monsters against entire map
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to targ)
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to obje)
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters inside geometry (added to subj)
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  0 monsters points inside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  1 monsters points outside geometry ignored
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  succeeded
2011-07-27 21:50:25  ### MA [geom] Zerk a Hero?:  deactivated
2011-07-27 21:50:25  ### MA [geom] Subtract Zerk not holding:  found 0 monsters
2011-07-27 21:50:25  ### MA [geom] Subtract Zerk not holding:  nothing to test against!
2011-07-27 21:50:25  ### MA [geom] Subtract Zerk not holding:  failed
2011-07-27 21:50:25  ### MA [geom] Subtract Zerk not holding:  deactivated
2011-07-27 21:50:26  ### MA [tuni] Room for IV?:  count: 180<285
2011-07-27 21:50:26  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:50:26  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:50:26  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:50:27  ### MA [ctrl] Give Zerk crys:  deleted
2011-07-27 21:50:27  ### MA [geom] Zerk a Hero?:  deleted
2011-07-27 21:50:27  ### MA [tuni] Zerk Lists Same?:  deleted
2011-07-27 21:50:27  ### MA [geom] Subtract Zerk on hold:  deleted
2011-07-27 21:50:27  ### MA [ctrl] Zerk drop warning:  deleted
2011-07-27 21:50:27  ### MA [geom] Subtract Zerk not holding:  deleted
2011-07-27 21:50:27  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:50:27  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:50:27  ### MA [acli] Start group IV:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:50:29  ### MA [tuni] Room for I?:  count: 178<285
2011-07-27 21:50:29  ### MA [tuni] Room for I?:  test action successful
2011-07-27 21:50:29  ### MA [tuni] Room for I?:  succeeded
2011-07-27 21:50:29  ### MA [tuni] Room for I?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:50:30  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:50:30  ### MA [acli] Start group I:  succeeded
2011-07-27 21:50:30  ### MA [acli] Start group I:  deactivated
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  found 11 monsters
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  11 monsters inside geometry (added to subj)
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  11 monsters outside geometry ignored
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  11 monsters points outside geometry ignored
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:50:32  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  found 25 monsters
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  25 monsters inside geometry (added to subj)
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  25 monsters outside geometry ignored
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  25 monsters points outside geometry ignored
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:50:35  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:51:28  ### MA [tuni] Room for V?:  count: 160<255
2011-07-27 21:51:28  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:51:28  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:51:28  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:51:29  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:51:29  ### MA [acli] Start group V:  succeeded
2011-07-27 21:51:29  ### MA [acli] Start group V:  deactivated
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  found 43 monsters
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  43 monsters inside geometry (added to subj)
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  43 monsters outside geometry ignored
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  43 monsters points outside geometry ignored
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:51:34  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:51:57  ### MA [tuni] Room for II?:  count: 195<285
2011-07-27 21:51:57  ### MA [tuni] Room for II?:  test action successful
2011-07-27 21:51:57  ### MA [tuni] Room for II?:  succeeded
2011-07-27 21:51:57  ### MA [tuni] Room for II?:  deactivated
2011-07-27 21:51:59  ### MA [acli] Start group II:  Activating single action
2011-07-27 21:51:59  ### MA [acli] Start group II:  succeeded
2011-07-27 21:51:59  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:52:03  ### MA [tuni] Room for Trow?:  count: 176<310
2011-07-27 21:52:03  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 21:52:03  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 21:52:03  ### MA [tuni] Room for Trow?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:53:00  ### MA [tuni] Room for I?:  count: 141<285
2011-07-27 21:53:00  ### MA [tuni] Room for I?:  test action successful
2011-07-27 21:53:00  ### MA [tuni] Room for I?:  succeeded
2011-07-27 21:53:00  ### MA [tuni] Room for I?:  deactivated
2011-07-27 21:53:01  ### MA [acli] Start group I:  Activating single action
2011-07-27 21:53:01  ### MA [acli] Start group I:  succeeded
2011-07-27 21:53:01  ### MA [acli] Start group I:  deactivated
2011-07-27 21:53:03  ### MA [tuni] Room for IX?:  count: 140<285
2011-07-27 21:53:03  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 21:53:03  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 21:53:03  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 21:53:04  ### MA [acli] Start group IX:  Activating single action
2011-07-27 21:53:04  ### MA [acli] Start group IX:  succeeded
2011-07-27 21:53:04  ### MA [acli] Start group IX:  deactivated
2011-07-27 21:53:06  ### MA [tuni] Room for Mort?:  count: 159<310
2011-07-27 21:53:06  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 21:53:06  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 21:53:06  ### MA [tuni] Room for Mort?:  deactivated
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  found 33 monsters
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  33 monsters inside geometry (added to subj)
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  33 monsters outside geometry ignored
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  33 monsters points outside geometry ignored
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  succeeded
2011-07-27 21:53:07  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  found 16 monsters
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  16 monsters inside geometry (added to subj)
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  16 monsters outside geometry ignored
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  16 monsters points outside geometry ignored
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  succeeded
2011-07-27 21:53:49  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 21:53:58  ### MA [tuni] Room for III?:  count: 150<255
2011-07-27 21:53:58  ### MA [tuni] Room for III?:  test action successful
2011-07-27 21:53:58  ### MA [tuni] Room for III?:  succeeded
2011-07-27 21:53:58  ### MA [tuni] Room for III?:  deactivated
2011-07-27 21:53:59  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:53:59  ### MA [acli] Start group III:  succeeded
2011-07-27 21:53:59  ### MA [acli] Start group III:  deactivated
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  found 45 monsters
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  45 monsters inside geometry (added to subj)
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  45 monsters outside geometry ignored
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  45 monsters points outside geometry ignored
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:54:04  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:54:29  ### MA [tuni] Room for VI?:  count: 193<285
2011-07-27 21:54:29  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:54:29  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:54:29  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:54:30  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:54:30  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:54:30  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  found 29 monsters
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  29 monsters inside geometry (added to subj)
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  29 monsters outside geometry ignored
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  29 monsters points outside geometry ignored
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:54:48  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 21:54:49  ### MA [tuni] Room for IV?:  count: 216<285
2011-07-27 21:54:49  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:54:49  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:54:49  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:54:50  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:54:50  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:54:50  ### MA [acli] Start group IV:  deactivated
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  found 11 monsters
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  11 monsters inside geometry (added to subj)
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  11 monsters outside geometry ignored
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  11 monsters points outside geometry ignored
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:54:56  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:55:34  ### MA [tuni] Room for WRB?:  count: 217<310
2011-07-27 21:55:34  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 21:55:34  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 21:55:34  ### MA [tuni] Room for WRB?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  found 30 monsters
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  30 monsters inside geometry (added to subj)
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  30 monsters outside geometry ignored
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  30 monsters points outside geometry ignored
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 21:56:09  ### MA [geom] Make Group IX List:  deactivated
2011-07-27 21:56:50  ### MA [tuni] Room for uV?:  count: 172<310
2011-07-27 21:56:50  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 21:56:50  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 21:56:50  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 21:56:51  ### MA [tuni] Room for III?:  count: 171<255
2011-07-27 21:56:51  ### MA [tuni] Room for III?:  test action successful
2011-07-27 21:56:51  ### MA [tuni] Room for III?:  succeeded
2011-07-27 21:56:51  ### MA [tuni] Room for III?:  deactivated
2011-07-27 21:56:52  ### MA [acli] Start group III:  Activating single action
2011-07-27 21:56:52  ### MA [acli] Start group III:  succeeded
2011-07-27 21:56:52  ### MA [acli] Start group III:  deactivated
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  found 60 monsters
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  60 monsters inside geometry (added to subj)
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  60 monsters outside geometry ignored
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  60 monsters points outside geometry ignored
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  succeeded
2011-07-27 21:56:57  ### MA [geom] Make Group III List:  deactivated
2011-07-27 21:57:09  ### MA [tuni] Room for VIII?:  count: 202<285
2011-07-27 21:57:09  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 21:57:09  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 21:57:09  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 21:57:10  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 21:57:10  ### MA [acli] Start group VIII:  succeeded
2011-07-27 21:57:10  ### MA [acli] Start group VIII:  deactivated
2011-07-27 21:57:29  ### MA [tuni] Room for VII?:  count: 161<285
2011-07-27 21:57:29  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 21:57:29  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 21:57:29  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 21:57:30  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:57:30  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:57:30  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:57:36  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:57:43  ### MA [tuni] Room for V?:  count: 170<255
2011-07-27 21:57:43  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:57:43  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:57:43  ### MA [tuni] Room for V?:  deactivated
2011-07-27 21:57:44  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:57:44  ### MA [acli] Start group V:  succeeded
2011-07-27 21:57:44  ### MA [acli] Start group V:  deactivated
2011-07-27 21:57:49  ### MA [tuni] Room for Beh?:  count: 193<310
2011-07-27 21:57:49  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 21:57:49  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 21:57:49  ### MA [tuni] Room for Beh?:  deactivated
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  found 27 monsters
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  27 monsters inside geometry (added to subj)
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  27 monsters outside geometry ignored
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  27 monsters points outside geometry ignored
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:57:49  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:58:17  ### MA [tuni] Room for Lich?:  count: 185<310
2011-07-27 21:58:17  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 21:58:17  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 21:58:17  ### MA [tuni] Room for Lich?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:58:33  ### MA [tuni] Room for VI?:  count: 182<285
2011-07-27 21:58:33  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 21:58:33  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 21:58:33  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 21:58:34  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 21:58:34  ### MA [acli] Start group VI +:  succeeded
2011-07-27 21:58:34  ### MA [acli] Start group VI +:  deactivated
2011-07-27 21:58:41  ### MA [tuni] Room for IV?:  count: 181<285
2011-07-27 21:58:41  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 21:58:41  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 21:58:41  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 21:58:42  ### MA [acli] Start group IV:  Activating single action
2011-07-27 21:58:42  ### MA [acli] Start group IV:  succeeded
2011-07-27 21:58:42  ### MA [acli] Start group IV:  deactivated
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 21:58:47  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  found 28 monsters
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  28 monsters inside geometry (added to subj)
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  28 monsters outside geometry ignored
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  28 monsters points outside geometry ignored
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 21:58:53  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  found 17 monsters
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  17 monsters inside geometry (added to subj)
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  17 monsters outside geometry ignored
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  17 monsters points outside geometry ignored
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 21:59:15  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:59:29  ### MA [tuni] Room for VII?:  count: 218<285
2011-07-27 21:59:29  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 21:59:29  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 21:59:29  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 21:59:30  ### MA [acli] Start group VII:  Activating single action
2011-07-27 21:59:30  ### MA [acli] Start group VII:  succeeded
2011-07-27 21:59:30  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 21:59:35  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 21:59:37  ### MA [tuni] Room for II?:  count: 238<285
2011-07-27 21:59:37  ### MA [tuni] Room for II?:  test action successful
2011-07-27 21:59:37  ### MA [tuni] Room for II?:  succeeded
2011-07-27 21:59:37  ### MA [tuni] Room for II?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 21:59:38  ### MA [acli] Start group II:  Activating single action
2011-07-27 21:59:38  ### MA [acli] Start group II:  succeeded
2011-07-27 21:59:38  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 21:59:48  ### MA [tuni] Room for V?:  count: 207<255
2011-07-27 21:59:48  ### MA [tuni] Room for V?:  test action successful
2011-07-27 21:59:48  ### MA [tuni] Room for V?:  succeeded
2011-07-27 21:59:48  ### MA [tuni] Room for V?:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 21:59:49  ### MA [acli] Start group V:  Activating single action
2011-07-27 21:59:49  ### MA [acli] Start group V:  succeeded
2011-07-27 21:59:49  ### MA [acli] Start group V:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  found 28 monsters
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  28 monsters inside geometry (added to subj)
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  28 monsters outside geometry ignored
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  28 monsters points outside geometry ignored
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  succeeded
2011-07-27 21:59:54  ### MA [geom] Make Group V List:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:00:16  ### MA [tuni] Room for III?:  count: 164<255
2011-07-27 22:00:16  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:00:16  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:00:16  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:00:17  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:00:17  ### MA [acli] Start group III:  succeeded
2011-07-27 22:00:17  ### MA [acli] Start group III:  deactivated
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  found 58 monsters
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  58 monsters inside geometry (added to subj)
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  58 monsters outside geometry ignored
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  58 monsters points outside geometry ignored
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:00:22  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:01:29  ### MA [tuni] Room for Mar?:  count: 198<310
2011-07-27 22:01:29  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 22:01:29  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 22:01:29  ### MA [tuni] Room for Mar?:  deactivated
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:01:29  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:01:39  ### MA [tuni] Room for VII?:  count: 188<285
2011-07-27 22:01:39  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:01:39  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:01:39  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:01:40  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:01:40  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:01:40  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  found 26 monsters
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  26 monsters inside geometry (added to subj)
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  26 monsters outside geometry ignored
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  26 monsters points outside geometry ignored
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:01:45  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:01:46  ### MA [tuni] Room for IX?:  count: 204<285
2011-07-27 22:01:46  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:01:46  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:01:46  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:01:47  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:01:47  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:01:47  ### MA [acli] Start group IX:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:02:33  ### MA [tuni] Room for I?:  count: 174<285
2011-07-27 22:02:33  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:02:33  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:02:33  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:02:34  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:02:34  ### MA [acli] Start group I:  succeeded
2011-07-27 22:02:34  ### MA [acli] Start group I:  deactivated
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  found 30 monsters
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  30 monsters inside geometry (added to subj)
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  30 monsters outside geometry ignored
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  30 monsters points outside geometry ignored
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:02:40  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:02:48  ### MA [tuni] Room for IV?:  count: 199<285
2011-07-27 22:02:48  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:02:48  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:02:48  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:02:49  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:02:49  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:02:49  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:02:52  ### MA [tuni] Room for Drag?:  count: 201<310
2011-07-27 22:02:52  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 22:02:52  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 22:02:52  ### MA [tuni] Room for Drag?:  deactivated
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:02:55  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:03:38  ### MA [tuni] Room for VII?:  count: 196<285
2011-07-27 22:03:38  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:03:38  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:03:38  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:03:39  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:03:39  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:03:39  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:03:45  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:03:55  ### MA [tuni] Room for V?:  count: 200<255
2011-07-27 22:03:55  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:03:55  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:03:55  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:03:56  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:03:56  ### MA [acli] Start group V:  succeeded
2011-07-27 22:03:56  ### MA [acli] Start group V:  deactivated
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  found 48 monsters
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  48 monsters inside geometry (added to subj)
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  48 monsters outside geometry ignored
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  48 monsters points outside geometry ignored
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:04:02  ### MA [geom] Make Group V List:  deactivated
2011-07-27 22:04:03  ### MA [tuni] Room for AL?:  count: 245<310
2011-07-27 22:04:03  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 22:04:03  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 22:04:03  ### MA [tuni] Room for AL?:  deactivated
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  found 26 monsters
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  26 monsters inside geometry (added to subj)
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  26 monsters outside geometry ignored
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  26 monsters points outside geometry ignored
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:04:33  ### MA [geom] Make Group IX List:  deactivated
2011-07-27 22:04:36  ### MA [tuni] Room for VIII?:  count: 258<285
2011-07-27 22:04:36  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:04:36  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:04:36  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:04:37  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:04:37  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:04:37  ### MA [acli] Start group VIII:  deactivated
2011-07-27 22:04:54  ### MA [tuni] Room for WRA?:  count: 253<310
2011-07-27 22:04:54  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 22:04:54  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 22:04:54  ### MA [tuni] Room for WRA?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  found 24 monsters
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  24 monsters outside geometry ignored
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  24 monsters points outside geometry ignored
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:06:41  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:07:10  ### MA [tuni] Room for V?:  count: 125<255
2011-07-27 22:07:10  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:07:10  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:07:10  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:07:11  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:07:11  ### MA [acli] Start group V:  succeeded
2011-07-27 22:07:11  ### MA [acli] Start group V:  deactivated
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  found 26 monsters
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  26 monsters inside geometry (added to subj)
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  26 monsters outside geometry ignored
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  26 monsters points outside geometry ignored
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:07:16  ### MA [geom] Make Group V List:  deactivated
2011-07-27 22:07:17  ### MA [tuni] Room for II?:  count: 137<285
2011-07-27 22:07:17  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:07:17  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:07:17  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:07:18  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:07:18  ### MA [acli] Start group II:  succeeded
2011-07-27 22:07:18  ### MA [acli] Start group II:  deactivated
2011-07-27 22:07:19  ### MA [tuni] Room for III?:  count: 134<255
2011-07-27 22:07:19  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:07:19  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:07:19  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:07:20  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:07:20  ### MA [acli] Start group III:  succeeded
2011-07-27 22:07:20  ### MA [acli] Start group III:  deactivated
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  found 47 monsters
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  47 monsters inside geometry (added to subj)
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  47 monsters outside geometry ignored
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  47 monsters points outside geometry ignored
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:07:26  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:07:27  ### MA [tuni] Room for MG?:  count: 172<310
2011-07-27 22:07:27  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 22:07:27  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 22:07:27  ### MA [tuni] Room for MG?:  deactivated
2011-07-27 22:07:48  ### MA [tuni] Room for VI?:  count: 163<285
2011-07-27 22:07:48  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:07:48  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:07:48  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:07:49  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:07:49  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:07:49  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:07:54  ### MA [tuni] Room for IV?:  count: 155<285
2011-07-27 22:07:54  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:07:54  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:07:54  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:07:55  ### MA [tuni] Room for I?:  count: 154<285
2011-07-27 22:07:55  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:07:55  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:07:55  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:07:55  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:07:55  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:07:55  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:07:56  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:07:56  ### MA [acli] Start group I:  succeeded
2011-07-27 22:07:56  ### MA [acli] Start group I:  deactivated
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:08:01  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  found 28 monsters
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  28 monsters inside geometry (added to subj)
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  28 monsters outside geometry ignored
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  28 monsters points outside geometry ignored
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:08:02  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  found 26 monsters
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  26 monsters inside geometry (added to subj)
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  26 monsters outside geometry ignored
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  26 monsters points outside geometry ignored
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:08:09  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:08:37  ### MA [acli] Start DL:  Activating single action
2011-07-27 22:08:37  ### MA [acli] Start DL:  succeeded
2011-07-27 22:08:37  ### MA [acli] Start DL:  deactivated
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  found 16 monsters
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  16 monsters inside geometry (added to subj)
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  16 monsters outside geometry ignored
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  16 monsters points outside geometry ignored
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:09:09  ### MA [geom] Make Group II List:  deactivated
2011-07-27 22:09:16  ### MA [tuni] Room for IX?:  count: 218<285
2011-07-27 22:09:16  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:09:16  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:09:16  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:09:18  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:09:18  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:09:18  ### MA [acli] Start group IX:  deactivated
2011-07-27 22:09:19  ### MA [tuni] Room for Trow?:  count: 218<310
2011-07-27 22:09:19  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 22:09:19  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 22:09:19  ### MA [tuni] Room for Trow?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:10:20  ### MA [tuni] Room for Mort?:  count: 164<310
2011-07-27 22:10:20  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 22:10:20  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 22:10:20  ### MA [tuni] Room for Mort?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:10:33  ### MA [tuni] Room for III?:  count: 152<255
2011-07-27 22:10:33  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:10:33  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:10:33  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:10:34  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:10:34  ### MA [acli] Start group III:  succeeded
2011-07-27 22:10:34  ### MA [acli] Start group III:  deactivated
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  found 45 monsters
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  45 monsters inside geometry (added to subj)
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  45 monsters outside geometry ignored
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  45 monsters points outside geometry ignored
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:10:40  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  found 28 monsters
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  28 monsters inside geometry (added to subj)
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  28 monsters outside geometry ignored
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  28 monsters points outside geometry ignored
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:11:44  ### MA [geom] Make Group IX List:  deactivated
2011-07-27 22:11:46  ### MA [tuni] Room for VII?:  count: 159<285
2011-07-27 22:11:46  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:11:46  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:11:46  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:11:47  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:11:47  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:11:47  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:11:52  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:11:54  ### MA [tuni] Room for VI?:  count: 178<285
2011-07-27 22:11:54  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:11:54  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:11:54  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:11:55  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:11:55  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:11:55  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:12:05  ### MA [tuni] Room for V?:  count: 166<255
2011-07-27 22:12:05  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:12:05  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:12:05  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:12:06  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:12:06  ### MA [acli] Start group V:  succeeded
2011-07-27 22:12:06  ### MA [acli] Start group V:  deactivated
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  found 26 monsters
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  26 monsters inside geometry (added to subj)
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  26 monsters outside geometry ignored
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  26 monsters points outside geometry ignored
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:12:11  ### MA [geom] Make Group V List:  deactivated
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  found 29 monsters
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  29 monsters inside geometry (added to subj)
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  29 monsters outside geometry ignored
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  29 monsters points outside geometry ignored
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:12:17  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 22:12:19  ### MA [tuni] Room for WRB?:  count: 200<310
2011-07-27 22:12:19  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 22:12:19  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 22:12:19  ### MA [tuni] Room for WRB?:  deactivated
2011-07-27 22:12:23  ### MA [tuni] Room for VIII?:  count: 200<285
2011-07-27 22:12:23  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:12:23  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:12:23  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:12:24  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:12:24  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:12:24  ### MA [acli] Start group VIII:  deactivated
2011-07-27 22:12:50  ### MA [tuni] Room for IV?:  count: 175<285
2011-07-27 22:12:50  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:12:50  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:12:50  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:12:51  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:12:51  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:12:51  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  found 27 monsters
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  27 monsters inside geometry (added to subj)
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  27 monsters outside geometry ignored
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  27 monsters points outside geometry ignored
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:12:56  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:13:12  ### MA [tuni] Room for I?:  count: 174<285
2011-07-27 22:13:12  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:13:12  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:13:12  ### MA [tuni] Room for I?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:13:13  ### MA [tuni] Room for uV?:  count: 174<310
2011-07-27 22:13:13  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 22:13:13  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 22:13:13  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 22:13:13  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:13:13  ### MA [acli] Start group I:  succeeded
2011-07-27 22:13:13  ### MA [acli] Start group I:  deactivated
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  found 33 monsters
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  33 monsters inside geometry (added to subj)
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  33 monsters outside geometry ignored
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  33 monsters points outside geometry ignored
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:13:19  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:13:47  ### MA [tuni] Room for IX?:  count: 172<285
2011-07-27 22:13:47  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:13:47  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:13:47  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:13:49  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:13:49  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:13:49  ### MA [acli] Start group IX:  deactivated
2011-07-27 22:14:14  ### MA [tuni] Room for Beh?:  count: 163<310
2011-07-27 22:14:14  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 22:14:14  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 22:14:14  ### MA [tuni] Room for Beh?:  deactivated
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  found 24 monsters
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  24 monsters outside geometry ignored
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  24 monsters points outside geometry ignored
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:14:27  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 22:14:33  ### MA [tuni] Room for VII?:  count: 165<285
2011-07-27 22:14:33  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:14:33  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:14:33  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:14:34  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:14:34  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:14:34  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  found 26 monsters
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  26 monsters inside geometry (added to subj)
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  26 monsters outside geometry ignored
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  26 monsters points outside geometry ignored
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:14:40  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:14:57  ### MA [tuni] Room for II?:  count: 148<285
2011-07-27 22:14:57  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:14:57  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:14:57  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:14:58  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:14:58  ### MA [acli] Start group II:  succeeded
2011-07-27 22:14:58  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:15:03  ### MA [tuni] Room for V?:  count: 140<255
2011-07-27 22:15:03  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:15:03  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:15:03  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:15:04  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:15:04  ### MA [acli] Start group V:  succeeded
2011-07-27 22:15:04  ### MA [acli] Start group V:  deactivated
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:15:10  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:15:13  ### MA [tuni] Room for Lich?:  count: 172<310
2011-07-27 22:15:13  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 22:15:13  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 22:15:13  ### MA [tuni] Room for Lich?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:15:50  ### MA [tuni] Room for III?:  count: 116<255
2011-07-27 22:15:50  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:15:50  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:15:50  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:15:50  ### MA [tuni] Room for VII?:  count: 116<285
2011-07-27 22:15:50  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:15:50  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:15:50  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:15:51  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:15:51  ### MA [acli] Start group III:  succeeded
2011-07-27 22:15:51  ### MA [acli] Start group III:  deactivated
2011-07-27 22:15:51  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:15:51  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:15:51  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  found 30 monsters
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  30 monsters inside geometry (added to subj)
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  30 monsters outside geometry ignored
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  30 monsters points outside geometry ignored
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:15:54  ### MA [geom] Make Group IX List:  deactivated
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  found 60 monsters
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  60 monsters inside geometry (added to subj)
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  60 monsters outside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  60 monsters points outside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:15:56  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  found 24 monsters
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  24 monsters outside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  24 monsters points outside geometry ignored
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:15:56  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:16:12  ### MA [tuni] Room for VI?:  count: 226<285
2011-07-27 22:16:12  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:16:12  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:16:12  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:16:14  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:16:14  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:16:14  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  found 10 monsters
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  10 monsters inside geometry (added to subj)
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  10 monsters outside geometry ignored
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  10 monsters points outside geometry ignored
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:16:35  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  found 16 monsters
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  16 monsters inside geometry (added to subj)
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  16 monsters outside geometry ignored
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  16 monsters points outside geometry ignored
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:16:49  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:17:08  ### MA [tuni] Room for IV?:  count: 233<285
2011-07-27 22:17:08  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:17:08  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:17:08  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:17:09  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:17:09  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:17:09  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  found 12 monsters
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  12 monsters inside geometry (added to subj)
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  12 monsters outside geometry ignored
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  12 monsters points outside geometry ignored
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:17:14  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:17:53  ### MA [tuni] Room for Mar?:  count: 223<310
2011-07-27 22:17:53  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 22:17:53  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 22:17:53  ### MA [tuni] Room for Mar?:  deactivated
2011-07-27 22:18:33  ### MA [tuni] Room for V?:  count: 184<255
2011-07-27 22:18:33  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:18:33  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:18:33  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:18:34  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:18:34  ### MA [acli] Start group V:  succeeded
2011-07-27 22:18:34  ### MA [acli] Start group V:  deactivated
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  found 48 monsters
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  48 monsters inside geometry (added to subj)
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  48 monsters outside geometry ignored
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  48 monsters points outside geometry ignored
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:18:40  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:19:13  ### MA [tuni] Room for Drag?:  count: 213<310
2011-07-27 22:19:13  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 22:19:13  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 22:19:13  ### MA [tuni] Room for Drag?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:20:25  ### MA [tuni] Room for VIII?:  count: 166<285
2011-07-27 22:20:25  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:20:25  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:20:25  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:20:26  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:20:26  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:20:26  ### MA [acli] Start group VIII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:20:30  ### MA [tuni] Room for VII?:  count: 159<285
2011-07-27 22:20:30  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:20:30  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:20:30  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:20:31  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:20:31  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:20:31  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:20:36  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:20:48  ### MA [tuni] Room for I?:  count: 148<285
2011-07-27 22:20:48  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:20:48  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:20:48  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:20:49  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:20:49  ### MA [acli] Start group I:  succeeded
2011-07-27 22:20:49  ### MA [acli] Start group I:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:20:52  ### MA [tuni] Room for VI?:  count: 149<285
2011-07-27 22:20:52  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:20:52  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:20:52  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:20:53  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:20:53  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:20:53  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  found 27 monsters
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  27 monsters inside geometry (added to subj)
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  27 monsters outside geometry ignored
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  27 monsters points outside geometry ignored
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:20:54  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  found 29 monsters
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  29 monsters inside geometry (added to subj)
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  29 monsters outside geometry ignored
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  29 monsters points outside geometry ignored
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:21:15  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:21:40  ### MA [tuni] Room for AL?:  count: 179<310
2011-07-27 22:21:40  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 22:21:40  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 22:21:40  ### MA [tuni] Room for AL?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:22:21  ### MA [tuni] Room for II?:  count: 152<285
2011-07-27 22:22:21  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:22:21  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:22:21  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:22:22  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:22:22  ### MA [acli] Start group II:  succeeded
2011-07-27 22:22:22  ### MA [acli] Start group II:  deactivated
2011-07-27 22:22:24  ### MA [tuni] Room for WRA?:  count: 150<310
2011-07-27 22:22:24  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 22:22:24  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 22:22:24  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 22:22:27  ### MA [tuni] Room for III?:  count: 167<255
2011-07-27 22:22:27  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:22:27  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:22:27  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:22:28  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:22:28  ### MA [acli] Start group III:  succeeded
2011-07-27 22:22:28  ### MA [acli] Start group III:  deactivated
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  found 31 monsters
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  31 monsters inside geometry (added to subj)
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  31 monsters outside geometry ignored
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  31 monsters points outside geometry ignored
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:22:28  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:22:30  ### MA [tuni] Room for IV?:  count: 176<285
2011-07-27 22:22:30  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:22:30  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:22:30  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:22:31  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:22:31  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:22:31  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  found 44 monsters
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  44 monsters inside geometry (added to subj)
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  44 monsters outside geometry ignored
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  44 monsters points outside geometry ignored
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:22:33  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  found 11 monsters
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  11 monsters inside geometry (added to subj)
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  11 monsters outside geometry ignored
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  11 monsters points outside geometry ignored
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:22:37  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:22:51  ### MA [tuni] Room for IX?:  count: 205<285
2011-07-27 22:22:51  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:22:51  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:22:51  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:22:53  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:22:53  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:22:53  ### MA [acli] Start group IX:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:23:17  ### MA [tuni] Room for VII?:  count: 188<285
2011-07-27 22:23:17  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:23:17  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:23:17  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:23:18  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:23:18  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:23:18  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  found 28 monsters
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  28 monsters inside geometry (added to subj)
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  28 monsters outside geometry ignored
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  28 monsters points outside geometry ignored
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:23:23  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:23:54  ### MA [tuni] Room for MG?:  count: 173<310
2011-07-27 22:23:54  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 22:23:54  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 22:23:54  ### MA [tuni] Room for MG?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:24:13  ### MA [geom] Make Group II List:  deactivated
2011-07-27 22:24:23  ### MA [tuni] Room for I?:  count: 176<285
2011-07-27 22:24:23  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:24:23  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:24:23  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:24:24  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:24:24  ### MA [acli] Start group I:  succeeded
2011-07-27 22:24:24  ### MA [acli] Start group I:  deactivated
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  found 27 monsters
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  27 monsters inside geometry (added to subj)
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  27 monsters outside geometry ignored
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  27 monsters points outside geometry ignored
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:24:30  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  found 25 monsters
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  25 monsters inside geometry (added to subj)
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  25 monsters outside geometry ignored
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  25 monsters points outside geometry ignored
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:24:38  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:24:50  ### MA [tuni] Room for VII?:  count: 194<285
2011-07-27 22:24:50  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:24:50  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:24:50  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:24:51  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:24:51  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:24:51  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:24:56  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:25:58  ### MA [tuni] Room for Trow?:  count: 207<310
2011-07-27 22:25:58  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 22:25:58  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 22:25:58  ### MA [tuni] Room for Trow?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:26:24  ### MA [tuni] Room for III?:  count: 184<255
2011-07-27 22:26:24  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:26:24  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:26:24  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:26:25  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:26:25  ### MA [acli] Start group III:  succeeded
2011-07-27 22:26:25  ### MA [acli] Start group III:  deactivated
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  found 57 monsters
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  57 monsters inside geometry (added to subj)
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  57 monsters outside geometry ignored
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  57 monsters points outside geometry ignored
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:26:30  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:26:37  ### MA [tuni] Room for VI?:  count: 209<285
2011-07-27 22:26:37  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:26:37  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:26:37  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:26:38  ### MA [tuni] Room for IV?:  count: 206<285
2011-07-27 22:26:38  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:26:38  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:26:38  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:26:38  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:26:38  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:26:38  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:26:39  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:26:39  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:26:39  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:26:44  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:26:55  ### MA [tuni] Room for I?:  count: 201<285
2011-07-27 22:26:55  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:26:55  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:26:55  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:26:56  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:26:56  ### MA [acli] Start group I:  succeeded
2011-07-27 22:26:56  ### MA [acli] Start group I:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  found 30 monsters
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  30 monsters inside geometry (added to subj)
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  30 monsters outside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  30 monsters points outside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:27:01  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  found 17 monsters
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  17 monsters inside geometry (added to subj)
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  17 monsters outside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  17 monsters points outside geometry ignored
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:27:01  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 22:27:26  ### MA [tuni] Room for Mort?:  count: 219<310
2011-07-27 22:27:26  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 22:27:26  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 22:27:26  ### MA [tuni] Room for Mort?:  deactivated
2011-07-27 22:27:29  ### MA [tuni] Room for V?:  count: 218<255
2011-07-27 22:27:29  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:27:29  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:27:29  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:27:30  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:27:30  ### MA [acli] Start group V:  succeeded
2011-07-27 22:27:30  ### MA [acli] Start group V:  deactivated
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:27:35  ### MA [geom] Make Group V List:  deactivated
2011-07-27 22:28:16  ### MA [tuni] Room for VIII?:  count: 228<285
2011-07-27 22:28:16  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:28:16  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:28:16  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:28:17  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:28:17  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:28:17  ### MA [acli] Start group VIII:  deactivated
2011-07-27 22:28:36  ### MA [tuni] Room for WRB?:  count: 219<310
2011-07-27 22:28:36  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 22:28:36  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 22:28:36  ### MA [tuni] Room for WRB?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:30:05  ### MA [tuni] Room for IX?:  count: 144<285
2011-07-27 22:30:05  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:30:05  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:30:05  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:30:06  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:30:06  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:30:06  ### MA [acli] Start group IX:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:30:17  ### MA [tuni] Room for Beh?:  count: 152<310
2011-07-27 22:30:17  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 22:30:17  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 22:30:17  ### MA [tuni] Room for Beh?:  deactivated
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  found 24 monsters
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  24 monsters outside geometry ignored
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  24 monsters points outside geometry ignored
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:30:17  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 22:30:20  ### MA [tuni] Room for uV?:  count: 148<310
2011-07-27 22:30:20  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 22:30:20  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 22:30:20  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 22:30:22  ### MA [tuni] Room for II?:  count: 148<285
2011-07-27 22:30:22  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:30:22  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:30:22  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:30:23  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:30:23  ### MA [acli] Start group II:  succeeded
2011-07-27 22:30:23  ### MA [acli] Start group II:  deactivated
2011-07-27 22:30:35  ### MA [tuni] Room for I?:  count: 111<285
2011-07-27 22:30:35  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:30:35  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:30:35  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:30:37  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:30:37  ### MA [acli] Start group I:  succeeded
2011-07-27 22:30:37  ### MA [acli] Start group I:  deactivated
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  found 30 monsters
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  30 monsters inside geometry (added to subj)
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  30 monsters outside geometry ignored
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  30 monsters points outside geometry ignored
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:30:42  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:30:49  ### MA [tuni] Room for VII?:  count: 127<285
2011-07-27 22:30:49  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:30:49  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:30:49  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:30:50  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:30:50  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:30:50  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  found 29 monsters
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  29 monsters inside geometry (added to subj)
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  29 monsters outside geometry ignored
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  29 monsters points outside geometry ignored
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:30:56  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:31:09  ### MA [tuni] Room for III?:  count: 138<255
2011-07-27 22:31:09  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:31:09  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:31:09  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:31:10  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:31:10  ### MA [acli] Start group III:  succeeded
2011-07-27 22:31:10  ### MA [acli] Start group III:  deactivated
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  found 59 monsters
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  59 monsters inside geometry (added to subj)
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  59 monsters outside geometry ignored
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  59 monsters points outside geometry ignored
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:31:15  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  found 25 monsters
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  25 monsters inside geometry (added to subj)
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  25 monsters outside geometry ignored
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  25 monsters points outside geometry ignored
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:31:31  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  found 17 monsters
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  17 monsters inside geometry (added to subj)
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  17 monsters outside geometry ignored
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  17 monsters points outside geometry ignored
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:32:14  ### MA [geom] Make Group II List:  deactivated
2011-07-27 22:32:22  ### MA [tuni] Room for VI?:  count: 163<285
2011-07-27 22:32:22  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:32:22  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:32:22  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:32:23  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:32:23  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:32:23  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:32:25  ### MA [tuni] Room for III?:  count: 158<255
2011-07-27 22:32:25  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:32:25  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:32:25  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:32:26  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:32:26  ### MA [acli] Start group III:  succeeded
2011-07-27 22:32:26  ### MA [acli] Start group III:  deactivated
2011-07-27 22:32:30  ### MA [tuni] Room for Lich?:  count: 166<310
2011-07-27 22:32:30  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 22:32:30  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 22:32:30  ### MA [tuni] Room for Lich?:  deactivated
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  found 55 monsters
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  55 monsters inside geometry (added to subj)
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  55 monsters outside geometry ignored
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  55 monsters points outside geometry ignored
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:32:32  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  found 9 monsters
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  9 monsters inside geometry (added to subj)
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  9 monsters outside geometry ignored
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  9 monsters points outside geometry ignored
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:32:48  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 22:32:56  ### MA [tuni] Room for V?:  count: 200<255
2011-07-27 22:32:56  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:32:56  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:32:56  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:32:57  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:32:57  ### MA [acli] Start group V:  succeeded
2011-07-27 22:32:57  ### MA [acli] Start group V:  deactivated
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  found 46 monsters
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  46 monsters inside geometry (added to subj)
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  46 monsters outside geometry ignored
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  46 monsters points outside geometry ignored
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:33:03  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:33:58  ### MA [tuni] Room for Mar?:  count: 220<310
2011-07-27 22:33:58  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 22:33:58  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 22:33:58  ### MA [tuni] Room for Mar?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:34:14  ### MA [tuni] Room for VII?:  count: 195<285
2011-07-27 22:34:14  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:34:14  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:34:14  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:34:15  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:34:15  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:34:15  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:34:21  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:35:28  ### MA [tuni] Room for IV?:  count: 172<285
2011-07-27 22:35:28  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:35:28  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:35:28  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:35:29  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:35:29  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:35:29  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  found 18 monsters
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  18 monsters inside geometry (added to subj)
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  18 monsters outside geometry ignored
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  18 monsters points outside geometry ignored
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:35:34  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:35:53  ### MA [tuni] Room for IX?:  count: 154<285
2011-07-27 22:35:53  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:35:53  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:35:53  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:35:54  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:35:54  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:35:54  ### MA [acli] Start group IX:  deactivated
2011-07-27 22:35:58  ### MA [tuni] Room for VII?:  count: 150<285
2011-07-27 22:35:58  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:35:58  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:35:58  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:35:59  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:35:59  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:35:59  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  found 32 monsters
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  32 monsters inside geometry (added to subj)
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  32 monsters outside geometry ignored
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  32 monsters points outside geometry ignored
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:36:04  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:36:05  ### MA [tuni] Room for VIII?:  count: 179<285
2011-07-27 22:36:05  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:36:05  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:36:05  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:36:06  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:36:06  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:36:06  ### MA [acli] Start group VIII:  deactivated
2011-07-27 22:36:08  ### MA [tuni] Room for I?:  count: 140<285
2011-07-27 22:36:08  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:36:08  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:36:08  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:36:09  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:36:09  ### MA [acli] Start group I:  succeeded
2011-07-27 22:36:09  ### MA [acli] Start group I:  deactivated
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  found 27 monsters
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  27 monsters inside geometry (added to subj)
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  27 monsters outside geometry ignored
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  27 monsters points outside geometry ignored
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:36:15  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:36:41  ### MA [tuni] Room for Drag?:  count: 144<310
2011-07-27 22:36:41  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 22:36:41  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 22:36:41  ### MA [tuni] Room for Drag?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:36:49  ### MA [tuni] Room for III?:  count: 141<255
2011-07-27 22:36:49  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:36:49  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:36:49  ### MA [tuni] Room for III?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:36:50  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:36:50  ### MA [acli] Start group III:  succeeded
2011-07-27 22:36:50  ### MA [acli] Start group III:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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2011-07-27 22:36:55  ### MA [geom] Make Group III List:  found 61 monsters
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  61 monsters inside geometry (added to subj)
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  61 monsters outside geometry ignored
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  61 monsters points outside geometry ignored
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:36:55  ### MA [geom] Make Group III List:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
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shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  found 27 monsters
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  27 monsters inside geometry (added to subj)
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  27 monsters outside geometry ignored
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  27 monsters points outside geometry ignored
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:37:01  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:37:35  ### MA [tuni] Room for II?:  count: 191<285
2011-07-27 22:37:35  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:37:35  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:37:35  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:37:36  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:37:36  ### MA [acli] Start group II:  succeeded
2011-07-27 22:37:36  ### MA [acli] Start group II:  deactivated
2011-07-27 22:37:37  ### MA [acli] Start DL:  Activating single action
2011-07-27 22:37:37  ### MA [acli] Start DL:  succeeded
2011-07-27 22:37:37  ### MA [acli] Start DL:  deactivated
2011-07-27 22:37:57  ### MA [tuni] Room for V?:  count: 167<255
2011-07-27 22:37:57  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:37:57  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:37:57  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:37:58  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:37:58  ### MA [acli] Start group V:  succeeded
2011-07-27 22:37:58  ### MA [acli] Start group V:  deactivated
2011-07-27 22:38:04  ### MA [tuni] Room for AL?:  count: 208<310
2011-07-27 22:38:04  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 22:38:04  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 22:38:04  ### MA [tuni] Room for AL?:  deactivated
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  found 45 monsters
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  45 monsters inside geometry (added to subj)
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  45 monsters outside geometry ignored
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  45 monsters points outside geometry ignored
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:38:04  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  found 25 monsters
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  25 monsters inside geometry (added to subj)
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  25 monsters outside geometry ignored
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  25 monsters points outside geometry ignored
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:38:06  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:38:43  ### MA [tuni] Room for IX?:  count: 205<285
2011-07-27 22:38:43  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:38:43  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:38:43  ### MA [tuni] Room for IX?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:38:44  ### MA [tuni] Room for WRA?:  count: 205<310
2011-07-27 22:38:44  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 22:38:44  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 22:38:44  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 22:38:44  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:38:44  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:38:44  ### MA [acli] Start group IX:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:39:07  ### MA [tuni] Room for VI?:  count: 187<285
2011-07-27 22:39:07  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:39:07  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:39:07  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:39:09  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:39:09  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:39:09  ### MA [acli] Start group VI +:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:39:27  ### MA [geom] Make Group II List:  deactivated
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  found 30 monsters
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  30 monsters inside geometry (added to subj)
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  30 monsters outside geometry ignored
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  30 monsters points outside geometry ignored
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:39:30  ### MA [geom] Make Group IX List:  deactivated
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  found 28 monsters
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  28 monsters inside geometry (added to subj)
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  28 monsters outside geometry ignored
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  28 monsters points outside geometry ignored
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:39:34  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:40:26  ### MA [tuni] Room for MG?:  count: 236<310
2011-07-27 22:40:26  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 22:40:26  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 22:40:26  ### MA [tuni] Room for MG?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:40:45  ### MA [tuni] Room for IV?:  count: 212<285
2011-07-27 22:40:45  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:40:45  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:40:45  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:40:46  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:40:46  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:40:46  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  found 11 monsters
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  11 monsters inside geometry (added to subj)
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  11 monsters outside geometry ignored
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  11 monsters points outside geometry ignored
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:40:51  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:41:09  ### MA [tuni] Room for I?:  count: 211<285
2011-07-27 22:41:09  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:41:09  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:41:09  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:41:10  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:41:10  ### MA [acli] Start group I:  succeeded
2011-07-27 22:41:10  ### MA [acli] Start group I:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  found 31 monsters
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  31 monsters inside geometry (added to subj)
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  31 monsters outside geometry ignored
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  31 monsters points outside geometry ignored
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:41:16  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:41:59  ### MA [tuni] Room for V?:  count: 199<255
2011-07-27 22:41:59  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:41:59  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:41:59  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:42:00  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:42:00  ### MA [acli] Start group V:  succeeded
2011-07-27 22:42:00  ### MA [acli] Start group V:  deactivated
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  found 50 monsters
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  50 monsters inside geometry (added to subj)
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  50 monsters outside geometry ignored
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  50 monsters points outside geometry ignored
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:42:06  ### MA [geom] Make Group V List:  deactivated
2011-07-27 22:42:21  ### MA [tuni] Room for Trow?:  count: 240<310
2011-07-27 22:42:21  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 22:42:21  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 22:42:21  ### MA [tuni] Room for Trow?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:43:03  ### MA [tuni] Room for VI?:  count: 229<285
2011-07-27 22:43:03  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:43:03  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:43:03  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:43:04  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:43:04  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:43:04  ### MA [acli] Start group VI +:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  found 20 monsters
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  20 monsters inside geometry (added to subj)
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  20 monsters outside geometry ignored
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  20 monsters points outside geometry ignored
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:43:31  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:44:10  ### MA [tuni] Room for Mort?:  count: 218<310
2011-07-27 22:44:10  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 22:44:10  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 22:44:10  ### MA [tuni] Room for Mort?:  deactivated
2011-07-27 22:44:15  ### MA [tuni] Room for IV?:  count: 218<285
2011-07-27 22:44:15  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:44:15  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:44:15  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:44:16  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:44:16  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:44:16  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  found 19 monsters
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  19 monsters inside geometry (added to subj)
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  19 monsters outside geometry ignored
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  19 monsters points outside geometry ignored
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:44:21  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:44:43  ### MA [tuni] Room for WRB?:  count: 234<310
2011-07-27 22:44:43  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 22:44:43  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 22:44:43  ### MA [tuni] Room for WRB?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:45:56  ### MA [tuni] Room for VIII?:  count: 191<285
2011-07-27 22:45:56  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:45:56  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:45:56  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:45:57  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:45:57  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:45:57  ### MA [acli] Start group VIII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:46:40  ### MA [tuni] Room for II?:  count: 139<285
2011-07-27 22:46:40  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:46:40  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:46:40  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:46:41  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:46:41  ### MA [acli] Start group II:  succeeded
2011-07-27 22:46:41  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:10  ### MA [tuni] Room for IX?:  count: 90<285
2011-07-27 22:47:10  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:47:10  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:47:10  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:47:11  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:47:11  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:47:11  ### MA [acli] Start group IX:  deactivated
2011-07-27 22:47:12  ### MA [tuni] Room for VII?:  count: 88<285
2011-07-27 22:47:12  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:47:12  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:47:12  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:47:13  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:47:13  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:47:13  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:47:18  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:19  ### MA [tuni] Room for I?:  count: 109<285
2011-07-27 22:47:19  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:47:19  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:47:19  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:47:20  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:47:20  ### MA [acli] Start group I:  succeeded
2011-07-27 22:47:20  ### MA [acli] Start group I:  deactivated
2011-07-27 22:47:20  ### MA [tuni] Room for III?:  count: 108<255
2011-07-27 22:47:20  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:47:20  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:47:20  ### MA [tuni] Room for III?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:21  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:47:21  ### MA [acli] Start group III:  succeeded
2011-07-27 22:47:21  ### MA [acli] Start group III:  deactivated
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  found 28 monsters
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  28 monsters inside geometry (added to subj)
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  28 monsters outside geometry ignored
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  28 monsters points outside geometry ignored
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:47:26  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  found 45 monsters
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  45 monsters inside geometry (added to subj)
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  45 monsters outside geometry ignored
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  45 monsters points outside geometry ignored
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:47:27  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  found 31 monsters
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  31 monsters inside geometry (added to subj)
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  31 monsters outside geometry ignored
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  31 monsters points outside geometry ignored
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:47:36  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:55  ### MA [tuni] Room for Beh?:  count: 181<310
2011-07-27 22:47:55  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 22:47:55  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 22:47:55  ### MA [tuni] Room for Beh?:  deactivated
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  found 24 monsters
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  24 monsters outside geometry ignored
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  24 monsters points outside geometry ignored
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:47:56  ### MA [geom] Make Group VIII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:47:57  ### MA [tuni] Room for uV?:  count: 189<310
2011-07-27 22:47:57  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 22:47:57  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 22:47:57  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 22:47:57  ### MA [tuni] Room for TT B?:  count: 189<305
2011-07-27 22:47:57  ### MA [tuni] Room for TT B?:  test action successful
2011-07-27 22:47:57  ### MA [tuni] Room for TT B?:  succeeded
2011-07-27 22:47:57  ### MA [tuni] Room for TT B?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:48:28  ### MA [tuni] Room for IV?:  count: 174<285
2011-07-27 22:48:28  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:48:28  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:48:28  ### MA [tuni] Room for IV?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:48:29  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:48:29  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:48:29  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:48:31  ### MA [tuni] Room for V?:  count: 186<255
2011-07-27 22:48:31  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:48:31  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:48:31  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:48:32  ### MA [geom] Make Group II List:  deactivated
2011-07-27 22:48:32  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:48:32  ### MA [acli] Start group V:  succeeded
2011-07-27 22:48:32  ### MA [acli] Start group V:  deactivated
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:48:34  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:48:38  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:48:58  ### MA [tuni] Room for Lich?:  count: 233<310
2011-07-27 22:48:58  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 22:48:58  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 22:48:58  ### MA [tuni] Room for Lich?:  deactivated
2011-07-27 22:49:03  ### MA [tuni] Room for VI?:  count: 233<285
2011-07-27 22:49:03  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:49:03  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:49:03  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:49:04  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:49:04  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:49:04  ### MA [acli] Start group VI +:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  found 32 monsters
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  32 monsters inside geometry (added to subj)
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  32 monsters outside geometry ignored
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  32 monsters points outside geometry ignored
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 22:49:32  ### MA [geom] Make Group VI List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:50:20  ### MA [tuni] Room for V?:  count: 200<255
2011-07-27 22:50:20  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:50:20  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:50:20  ### MA [tuni] Room for V?:  deactivated
2011-07-27 22:50:21  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:50:21  ### MA [acli] Start group V:  succeeded
2011-07-27 22:50:21  ### MA [acli] Start group V:  deactivated
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:50:26  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:50:55  ### MA [tuni] Room for I?:  count: 216<285
2011-07-27 22:50:55  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:50:55  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:50:55  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:50:56  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:50:56  ### MA [acli] Start group I:  succeeded
2011-07-27 22:50:56  ### MA [acli] Start group I:  deactivated
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  found 31 monsters
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  31 monsters inside geometry (added to subj)
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  31 monsters outside geometry ignored
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  31 monsters points outside geometry ignored
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:51:01  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:51:06  ### MA [tuni] Room for III?:  count: 220<255
2011-07-27 22:51:06  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:51:06  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:51:06  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:51:08  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:51:08  ### MA [acli] Start group III:  succeeded
2011-07-27 22:51:08  ### MA [acli] Start group III:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  found 57 monsters
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  57 monsters inside geometry (added to subj)
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  57 monsters outside geometry ignored
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  57 monsters points outside geometry ignored
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:51:13  ### MA [geom] Make Group III List:  deactivated
2011-07-27 22:51:24  ### MA [tuni] Room for Mar?:  count: 269<310
2011-07-27 22:51:24  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 22:51:24  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 22:51:24  ### MA [tuni] Room for Mar?:  deactivated
2011-07-27 22:51:46  ### MA [tuni] Room for VII?:  count: 230<285
2011-07-27 22:51:46  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:51:46  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:51:46  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:51:47  ### MA [acli] Super Tests:  Activating all actions
2011-07-27 22:51:47  ### MA [acli] Super Tests:  succeeded
2011-07-27 22:51:47  ### MA [acli] Super Tests:  deactivated
2011-07-27 22:51:47  ### MA [acli] Super Tests:  deleted
2011-07-27 22:51:47  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:51:47  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:51:47  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:51:52  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:52:19  ### MA [tuni] Room for V?:  count: 201<255
2011-07-27 22:52:19  ### MA [tuni] Room for V?:  test action successful
2011-07-27 22:52:19  ### MA [tuni] Room for V?:  succeeded
2011-07-27 22:52:19  ### MA [tuni] Room for V?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:52:20  ### MA [acli] Start group V:  Activating single action
2011-07-27 22:52:20  ### MA [acli] Start group V:  succeeded
2011-07-27 22:52:20  ### MA [acli] Start group V:  deactivated
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  found 48 monsters
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  48 monsters inside geometry (added to subj)
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  48 monsters outside geometry ignored
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  48 monsters points outside geometry ignored
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  succeeded
2011-07-27 22:52:25  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:53:07  ### MA [tuni] Room for IV?:  count: 202<285
2011-07-27 22:53:07  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:53:07  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:53:07  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:53:08  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:53:08  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:53:08  ### MA [acli] Start group IV:  deactivated
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  found 29 monsters
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  29 monsters inside geometry (added to subj)
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  29 monsters outside geometry ignored
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  29 monsters points outside geometry ignored
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:53:13  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:53:13  ### MA [tuni] Room for IX?:  count: 220<285
2011-07-27 22:53:13  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:53:13  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:53:13  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:53:14  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:53:14  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:53:14  ### MA [acli] Start group IX:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  found 10 monsters
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  10 monsters inside geometry (added to subj)
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  10 monsters outside geometry ignored
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  10 monsters points outside geometry ignored
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:53:30  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:53:49  ### MA [tuni] Room for III?:  count: 189<255
2011-07-27 22:53:49  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:53:49  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:53:49  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:53:50  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:53:50  ### MA [acli] Start group III:  succeeded
2011-07-27 22:53:50  ### MA [acli] Start group III:  deactivated
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  found 46 monsters
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  46 monsters inside geometry (added to subj)
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  46 monsters outside geometry ignored
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  46 monsters points outside geometry ignored
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:53:55  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:54:10  ### MA [tuni] Room for VIII?:  count: 220<285
2011-07-27 22:54:10  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 22:54:10  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 22:54:10  ### MA [tuni] Room for VIII?:  deactivated
2011-07-27 22:54:11  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 22:54:11  ### MA [acli] Start group VIII:  succeeded
2011-07-27 22:54:11  ### MA [acli] Start group VIII:  deactivated
2011-07-27 22:54:13  ### MA [tuni] Room for Drag?:  count: 220<310
2011-07-27 22:54:13  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 22:54:13  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 22:54:13  ### MA [tuni] Room for Drag?:  deactivated
2011-07-27 22:54:41  ### MA [tuni] Room for II?:  count: 186<285
2011-07-27 22:54:41  ### MA [tuni] Room for II?:  test action successful
2011-07-27 22:54:41  ### MA [tuni] Room for II?:  succeeded
2011-07-27 22:54:41  ### MA [tuni] Room for II?:  deactivated
2011-07-27 22:54:42  ### MA [acli] Start group II:  Activating single action
2011-07-27 22:54:42  ### MA [acli] Start group II:  succeeded
2011-07-27 22:54:42  ### MA [acli] Start group II:  deactivated
2011-07-27 22:55:03  ### MA [tuni] Room for AL?:  count: 179<310
2011-07-27 22:55:03  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 22:55:03  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 22:55:03  ### MA [tuni] Room for AL?:  deactivated
2011-07-27 22:55:32  ### MA [tuni] Room for VII?:  count: 181<285
2011-07-27 22:55:32  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:55:32  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:55:32  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:55:33  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:55:33  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:55:33  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:55:37  ### MA [tuni] Room for WRA?:  count: 197<310
2011-07-27 22:55:37  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 22:55:37  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 22:55:37  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  found 27 monsters
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  27 monsters inside geometry (added to subj)
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  27 monsters outside geometry ignored
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  27 monsters points outside geometry ignored
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:55:39  ### MA [geom] Make Group VII List:  deactivated
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  found 24 monsters
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  24 monsters inside geometry (added to subj)
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  24 monsters outside geometry ignored
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  24 monsters points outside geometry ignored
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 22:56:08  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  found 24 monsters
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  24 monsters inside geometry (added to subj)
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  24 monsters outside geometry ignored
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  24 monsters points outside geometry ignored
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  succeeded
2011-07-27 22:56:33  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:57:02  ### MA [tuni] Room for MG?:  count: 209<310
2011-07-27 22:57:02  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 22:57:02  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 22:57:02  ### MA [tuni] Room for MG?:  deactivated
2011-07-27 22:57:05  ### MA [tuni] Room for I?:  count: 207<285
2011-07-27 22:57:05  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:57:05  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:57:05  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:57:06  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:57:06  ### MA [acli] Start group I:  succeeded
2011-07-27 22:57:06  ### MA [acli] Start group I:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  found 30 monsters
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  30 monsters inside geometry (added to subj)
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  30 monsters outside geometry ignored
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  30 monsters points outside geometry ignored
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:57:11  ### MA [geom] Make Group I List:  deactivated
2011-07-27 22:57:19  ### MA [tuni] Room for III?:  count: 226<255
2011-07-27 22:57:19  ### MA [tuni] Room for III?:  test action successful
2011-07-27 22:57:19  ### MA [tuni] Room for III?:  succeeded
2011-07-27 22:57:19  ### MA [tuni] Room for III?:  deactivated
2011-07-27 22:57:20  ### MA [acli] Start group III:  Activating single action
2011-07-27 22:57:20  ### MA [acli] Start group III:  succeeded
2011-07-27 22:57:20  ### MA [acli] Start group III:  deactivated
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  found 61 monsters
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  61 monsters inside geometry (added to subj)
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  61 monsters outside geometry ignored
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  61 monsters points outside geometry ignored
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  succeeded
2011-07-27 22:57:25  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:57:32  ### MA [tuni] Room for IX?:  count: 283<285
2011-07-27 22:57:32  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:57:32  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:57:32  ### MA [tuni] Room for IX?:  deactivated
2011-07-27 22:57:33  ### MA [acli] Start group IX:  Activating single action
2011-07-27 22:57:33  ### MA [acli] Start group IX:  succeeded
2011-07-27 22:57:33  ### MA [acli] Start group IX:  deactivated
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  found 28 monsters
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  testing monsters against entire map
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  28 monsters inside geometry (added to subj)
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  28 monsters outside geometry ignored
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  0 monsters points inside geometry ignored
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  28 monsters points outside geometry ignored
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  succeeded
2011-07-27 22:57:38  ### MA [geom] Make Group IX List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:59:04  ### MA [tuni] Room for I?:  count: 243<285
2011-07-27 22:59:04  ### MA [tuni] Room for I?:  test action successful
2011-07-27 22:59:04  ### MA [tuni] Room for I?:  succeeded
2011-07-27 22:59:04  ### MA [tuni] Room for I?:  deactivated
2011-07-27 22:59:05  ### MA [acli] Start group I:  Activating single action
2011-07-27 22:59:05  ### MA [acli] Start group I:  succeeded
2011-07-27 22:59:05  ### MA [acli] Start group I:  deactivated
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  found 32 monsters
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  testing monsters against entire map
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  32 monsters inside geometry (added to subj)
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  32 monsters outside geometry ignored
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  0 monsters points inside geometry ignored
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  32 monsters points outside geometry ignored
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  succeeded
2011-07-27 22:59:11  ### MA [geom] Make Group I List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 22:59:19  ### MA [tuni] Room for VI?:  count: 217<285
2011-07-27 22:59:19  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 22:59:19  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 22:59:19  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 22:59:20  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 22:59:20  ### MA [acli] Start group VI +:  succeeded
2011-07-27 22:59:20  ### MA [acli] Start group VI +:  deactivated
2011-07-27 22:59:20  ### MA [tuni] Room for IX?:  count: 216<285
2011-07-27 22:59:20  ### MA [tuni] Room for IX?:  test action successful
2011-07-27 22:59:20  ### MA [tuni] Room for IX?:  succeeded
2011-07-27 22:59:20  ### MA [tuni] Room for IX?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:59:23  ### MA [tuni] Room for IV?:  count: 215<285
2011-07-27 22:59:23  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 22:59:23  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 22:59:23  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 22:59:24  ### MA [acli] Start group IV:  Activating single action
2011-07-27 22:59:24  ### MA [acli] Start group IV:  succeeded
2011-07-27 22:59:24  ### MA [acli] Start group IV:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  found 11 monsters
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  11 monsters inside geometry (added to subj)
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  11 monsters outside geometry ignored
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  11 monsters points outside geometry ignored
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 22:59:29  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 22:59:39  ### MA [tuni] Room for Trow?:  count: 191<310
2011-07-27 22:59:39  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 22:59:39  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 22:59:39  ### MA [tuni] Room for Trow?:  deactivated
2011-07-27 22:59:40  ### MA [tuni] Room for VII?:  count: 190<285
2011-07-27 22:59:40  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 22:59:40  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 22:59:40  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 22:59:41  ### MA [acli] Start group VII:  Activating single action
2011-07-27 22:59:41  ### MA [acli] Start group VII:  succeeded
2011-07-27 22:59:41  ### MA [acli] Start group VII:  deactivated
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  found 30 monsters
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  30 monsters inside geometry (added to subj)
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  30 monsters outside geometry ignored
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  30 monsters points outside geometry ignored
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 22:59:46  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:01:16  ### MA [tuni] Room for Mort?:  count: 160<310
2011-07-27 23:01:16  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 23:01:16  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 23:01:16  ### MA [tuni] Room for Mort?:  deactivated
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  found 17 monsters
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  testing monsters against entire map
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  17 monsters inside geometry (added to subj)
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  17 monsters outside geometry ignored
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  0 monsters points inside geometry ignored
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  17 monsters points outside geometry ignored
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  succeeded
2011-07-27 23:01:18  ### MA [geom] Make Group VI List:  deactivated
2011-07-27 23:01:31  ### MA [tuni] Room for V?:  count: 173<255
2011-07-27 23:01:31  ### MA [tuni] Room for V?:  test action successful
2011-07-27 23:01:31  ### MA [tuni] Room for V?:  succeeded
2011-07-27 23:01:31  ### MA [tuni] Room for V?:  deactivated
2011-07-27 23:01:32  ### MA [acli] Start group V:  Activating single action
2011-07-27 23:01:32  ### MA [acli] Start group V:  succeeded
2011-07-27 23:01:32  ### MA [acli] Start group V:  deactivated
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  succeeded
2011-07-27 23:01:37  ### MA [geom] Make Group V List:  deactivated
2011-07-27 23:01:53  ### MA [tuni] Room for WRB?:  count: 205<310
2011-07-27 23:01:53  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 23:01:53  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 23:01:53  ### MA [tuni] Room for WRB?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:02:28  ### MA [tuni] Room for VIII?:  count: 194<285
2011-07-27 23:02:28  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 23:02:28  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 23:02:28  ### MA [tuni] Room for VIII?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:02:29  ### MA [acli] Start group VIII:  Activating single action
2011-07-27 23:02:29  ### MA [acli] Start group VIII:  succeeded
2011-07-27 23:02:29  ### MA [acli] Start group VIII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:02:37  ### MA [tuni] Room for II?:  count: 186<285
2011-07-27 23:02:37  ### MA [tuni] Room for II?:  test action successful
2011-07-27 23:02:37  ### MA [tuni] Room for II?:  succeeded
2011-07-27 23:02:37  ### MA [tuni] Room for II?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:02:38  ### MA [acli] Start group II:  Activating single action
2011-07-27 23:02:38  ### MA [acli] Start group II:  succeeded
2011-07-27 23:02:38  ### MA [acli] Start group II:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:03:41  ### MA [tuni] Room for IV?:  count: 158<285
2011-07-27 23:03:41  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 23:03:41  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 23:03:41  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 23:03:42  ### MA [acli] Start group IV:  Activating single action
2011-07-27 23:03:42  ### MA [acli] Start group IV:  succeeded
2011-07-27 23:03:42  ### MA [acli] Start group IV:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  found 10 monsters
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  10 monsters inside geometry (added to subj)
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  10 monsters outside geometry ignored
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  10 monsters points outside geometry ignored
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 23:03:47  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  found 16 monsters
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  testing monsters against entire map
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  16 monsters inside geometry (added to subj)
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  16 monsters outside geometry ignored
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  0 monsters points inside geometry ignored
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  16 monsters points outside geometry ignored
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  succeeded
2011-07-27 23:04:27  ### MA [geom] Make Group VIII List:  deactivated
2011-07-27 23:04:29  ### MA [tuni] Room for uV?:  count: 181<310
2011-07-27 23:04:29  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 23:04:29  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 23:04:29  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 23:04:29  ### MA [tuni] Room for TT B?:  count: 181<305
2011-07-27 23:04:29  ### MA [tuni] Room for TT B?:  test action successful
2011-07-27 23:04:29  ### MA [tuni] Room for TT B?:  succeeded
2011-07-27 23:04:29  ### MA [tuni] Room for TT B?:  deactivated
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  found 16 monsters
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  16 monsters inside geometry (added to subj)
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  16 monsters outside geometry ignored
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  16 monsters points outside geometry ignored
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  succeeded
2011-07-27 23:04:29  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:04:39  ### MA [tuni] Room for Beh?:  count: 175<310
2011-07-27 23:04:39  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 23:04:39  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 23:04:39  ### MA [tuni] Room for Beh?:  deactivated
2011-07-27 23:04:43  ### MA [tuni] Room for I?:  count: 174<285
2011-07-27 23:04:43  ### MA [tuni] Room for I?:  test action successful
2011-07-27 23:04:43  ### MA [tuni] Room for I?:  succeeded
2011-07-27 23:04:43  ### MA [tuni] Room for I?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:05:50  ### MA [tuni] Room for Lich?:  count: 144<310
2011-07-27 23:05:50  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 23:05:50  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 23:05:50  ### MA [tuni] Room for Lich?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:06:22  ### MA [tuni] Room for VII?:  count: 129<285
2011-07-27 23:06:22  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 23:06:22  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 23:06:22  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 23:06:23  ### MA [acli] Start group VII:  Activating single action
2011-07-27 23:06:23  ### MA [acli] Start group VII:  succeeded
2011-07-27 23:06:23  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  found 28 monsters
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  28 monsters inside geometry (added to subj)
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  28 monsters outside geometry ignored
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  28 monsters points outside geometry ignored
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 23:06:28  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:06:37  ### MA [tuni] Room for V?:  count: 131<255
2011-07-27 23:06:37  ### MA [tuni] Room for V?:  test action successful
2011-07-27 23:06:37  ### MA [tuni] Room for V?:  succeeded
2011-07-27 23:06:37  ### MA [tuni] Room for V?:  deactivated
2011-07-27 23:06:38  ### MA [acli] Start group V:  Activating single action
2011-07-27 23:06:38  ### MA [acli] Start group V:  succeeded
2011-07-27 23:06:38  ### MA [acli] Start group V:  deactivated
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  succeeded
2011-07-27 23:06:43  ### MA [geom] Make Group V List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:07:21  ### MA [tuni] Room for VI?:  count: 133<285
2011-07-27 23:07:21  ### MA [tuni] Room for VI?:  test action successful
2011-07-27 23:07:21  ### MA [tuni] Room for VI?:  succeeded
2011-07-27 23:07:21  ### MA [tuni] Room for VI?:  deactivated
2011-07-27 23:07:23  ### MA [acli] Start group VI +:  Activating single action
2011-07-27 23:07:23  ### MA [acli] Start group VI +:  succeeded
2011-07-27 23:07:23  ### MA [acli] Start group VI +:  deactivated
2011-07-27 23:07:24  ### MA [tuni] Half Finale?:  count: 131<195
2011-07-27 23:07:24  ### MA [tuni] Half Finale?:  test action successful
2011-07-27 23:07:24  ### MA [tuni] Half Finale?:  succeeded
2011-07-27 23:07:24  ### MA [tuni] Half Finale?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:07:42  ### MA [acli] Half of Finale!:  Activating all actions
2011-07-27 23:07:42  ### MA [acli] Half of Finale!:  succeeded
2011-07-27 23:07:42  ### MA [acli] Half of Finale!:  deactivated
2011-07-27 23:07:43  ### MA [tuni] Room for IV?:  count: 108<285
2011-07-27 23:07:43  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 23:07:43  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 23:07:43  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 23:07:44  ### MA [acli] Start group IV:  Activating single action
2011-07-27 23:07:44  ### MA [acli] Start group IV:  succeeded
2011-07-27 23:07:44  ### MA [acli] Start group IV:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  found 20 monsters
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  20 monsters inside geometry (added to subj)
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  20 monsters outside geometry ignored
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  20 monsters points outside geometry ignored
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 23:07:49  ### MA [geom] Make Group IV List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:08:01  ### MA [tuni] Room for Mar?:  count: 210<310
2011-07-27 23:08:01  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 23:08:01  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 23:08:01  ### MA [tuni] Room for Mar?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:08:28  ### MA [tuni] Room for III?:  count: 193<255
2011-07-27 23:08:28  ### MA [tuni] Room for III?:  test action successful
2011-07-27 23:08:28  ### MA [tuni] Room for III?:  succeeded
2011-07-27 23:08:28  ### MA [tuni] Room for III?:  deactivated
2011-07-27 23:08:29  ### MA [acli] Start group III:  Activating single action
2011-07-27 23:08:29  ### MA [acli] Start group III:  succeeded
2011-07-27 23:08:29  ### MA [acli] Start group III:  deactivated
2011-07-27 23:08:30  ### MA [tuni] Full Finale?:  count: 193<195
2011-07-27 23:08:30  ### MA [tuni] Full Finale?:  test action successful
2011-07-27 23:08:30  ### MA [tuni] Full Finale?:  succeeded
2011-07-27 23:08:30  ### MA [tuni] Full Finale?:  deactivated
2011-07-27 23:08:30  ### MA [acli] Rest of Finale!:  Activating all actions
2011-07-27 23:08:30  ### MA [acli] Rest of Finale!:  succeeded
2011-07-27 23:08:30  ### MA [acli] Rest of Finale!:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  found 46 monsters
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  46 monsters inside geometry (added to subj)
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  46 monsters outside geometry ignored
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  46 monsters points outside geometry ignored
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  succeeded
2011-07-27 23:08:34  ### MA [geom] Make Group III List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:10:03  ### MA [tuni] Room for II?:  count: 282<285
2011-07-27 23:10:03  ### MA [tuni] Room for II?:  test action successful
2011-07-27 23:10:03  ### MA [tuni] Room for II?:  succeeded
2011-07-27 23:10:03  ### MA [tuni] Room for II?:  deactivated
2011-07-27 23:10:04  ### MA [acli] Start group II:  Activating single action
2011-07-27 23:10:04  ### MA [acli] Start group II:  succeeded
2011-07-27 23:10:04  ### MA [acli] Start group II:  deactivated
2011-07-27 23:10:04  ### MA [tuni] Room for VIII?:  count: 279<285
2011-07-27 23:10:04  ### MA [tuni] Room for VIII?:  test action successful
2011-07-27 23:10:04  ### MA [tuni] Room for VIII?:  succeeded
2011-07-27 23:10:04  ### MA [tuni] Room for VIII?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:10:37  ### MA [tuni] Room for V?:  count: 254<255
2011-07-27 23:10:37  ### MA [tuni] Room for V?:  test action successful
2011-07-27 23:10:37  ### MA [tuni] Room for V?:  succeeded
2011-07-27 23:10:37  ### MA [tuni] Room for V?:  deactivated
2011-07-27 23:10:38  ### MA [acli] Start group V:  Activating single action
2011-07-27 23:10:38  ### MA [acli] Start group V:  succeeded
2011-07-27 23:10:38  ### MA [acli] Start group V:  deactivated
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  found 44 monsters
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  testing monsters against entire map
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  44 monsters inside geometry (added to subj)
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  44 monsters outside geometry ignored
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  0 monsters points inside geometry ignored
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  44 monsters points outside geometry ignored
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  succeeded
2011-07-27 23:10:43  ### MA [geom] Make Group V List:  deactivated
2011-07-27 23:10:50  ### MA [math] Max waves?:  1.000000 > 12.000000 = 0.000000
2011-07-27 23:10:50  ### MA [math] Max waves?:  failed
2011-07-27 23:10:50  ### MA [math] Max waves?:  deactivated
2011-07-27 23:10:52  ### MA [tuni] Room for Drag?:  count: 287<310
2011-07-27 23:10:52  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 23:10:52  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 23:10:52  ### MA [tuni] Room for Drag?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  found 25 monsters
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  testing monsters against entire map
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  25 monsters inside geometry (added to subj)
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  25 monsters outside geometry ignored
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  0 monsters points inside geometry ignored
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  25 monsters points outside geometry ignored
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  succeeded
2011-07-27 23:11:55  ### MA [geom] Make Group II List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:12:18  ### MA [tuni] Room for WRA?:  count: 308<310
2011-07-27 23:12:18  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 23:12:18  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 23:12:18  ### MA [tuni] Room for WRA?:  deactivated
2011-07-27 23:12:18  ### MA [tuni] Room for AL?:  count: 308<310
2011-07-27 23:12:18  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 23:12:18  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 23:12:18  ### MA [tuni] Room for AL?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:12:33  ### MA [tuni] Room for TT A?:  count: 293<295
2011-07-27 23:12:33  ### MA [tuni] Room for TT A?:  test action successful
2011-07-27 23:12:33  ### MA [tuni] Room for TT A?:  succeeded
2011-07-27 23:12:33  ### MA [tuni] Room for TT A?:  deactivated
2011-07-27 23:12:36  ### MA [tuni] Room for IV?:  count: 284<285
2011-07-27 23:12:36  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 23:12:36  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 23:12:36  ### MA [tuni] Room for IV?:  deactivated
2011-07-27 23:12:36  ### MA [tuni] Room for VII?:  count: 284<285
2011-07-27 23:12:36  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 23:12:36  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 23:12:36  ### MA [tuni] Room for VII?:  deactivated
2011-07-27 23:12:37  ### MA [acli] Start group IV:  Activating single action
2011-07-27 23:12:37  ### MA [acli] Start group IV:  succeeded
2011-07-27 23:12:37  ### MA [acli] Start group IV:  deactivated
2011-07-27 23:12:37  ### MA [acli] Start group VII:  Activating single action
2011-07-27 23:12:37  ### MA [acli] Start group VII:  succeeded
2011-07-27 23:12:37  ### MA [acli] Start group VII:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  found 28 monsters
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  testing monsters against entire map
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  28 monsters inside geometry (added to subj)
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  28 monsters outside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  0 monsters points inside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  28 monsters points outside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  succeeded
2011-07-27 23:12:43  ### MA [geom] Make Group IV List:  deactivated
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  found 26 monsters
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  testing monsters against entire map
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  26 monsters inside geometry (added to subj)
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  26 monsters outside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  0 monsters points inside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  26 monsters points outside geometry ignored
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  succeeded
2011-07-27 23:12:43  ### MA [geom] Make Group VII List:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:13:15  ### MA [tuni] Room for MG?:  count: 303<310
2011-07-27 23:13:15  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 23:13:15  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 23:13:15  ### MA [tuni] Room for MG?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:13:44  ### MA [math] Max waves?:  2.000000 > 12.000000 = 0.000000
2011-07-27 23:13:44  ### MA [math] Max waves?:  failed
2011-07-27 23:13:44  ### MA [math] Max waves?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:14:36  ### MA [tuni] Room for III?:  count: 252<255
2011-07-27 23:14:36  ### MA [tuni] Room for III?:  test action successful
2011-07-27 23:14:36  ### MA [tuni] Room for III?:  succeeded
2011-07-27 23:14:36  ### MA [tuni] Room for III?:  deactivated
2011-07-27 23:14:37  ### MA [acli] Start group III:  Activating single action
2011-07-27 23:14:37  ### MA [acli] Start group III:  succeeded
2011-07-27 23:14:37  ### MA [acli] Start group III:  deactivated
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  found 57 monsters
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  57 monsters inside geometry (added to subj)
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  57 monsters outside geometry ignored
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  57 monsters points outside geometry ignored
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  succeeded
2011-07-27 23:14:42  ### MA [geom] Make Group III List:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:15:16  ### MA [math] Max waves?:  3.000000 > 12.000000 = 0.000000
2011-07-27 23:15:16  ### MA [math] Max waves?:  failed
2011-07-27 23:15:16  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:16:59  ### MA [tuni] Room for Trow?:  count: 296<310
2011-07-27 23:16:59  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 23:16:59  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 23:16:59  ### MA [tuni] Room for Trow?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:18:00  ### MA [tuni] Room for WRB?:  count: 279<310
2011-07-27 23:18:00  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 23:18:00  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 23:18:00  ### MA [tuni] Room for WRB?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:18:25  ### MA [tuni] Room for IV?:  count: 273<285
2011-07-27 23:18:25  ### MA [tuni] Room for IV?:  test action successful
2011-07-27 23:18:25  ### MA [tuni] Room for IV?:  succeeded
2011-07-27 23:18:25  ### MA [tuni] Room for IV?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:18:43  ### MA [tuni] Room for Mort?:  count: 269<310
2011-07-27 23:18:43  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 23:18:43  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 23:18:43  ### MA [tuni] Room for Mort?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:19:26  ### MA [tuni] Room for V?:  count: 251<255
2011-07-27 23:19:26  ### MA [tuni] Room for V?:  test action successful
2011-07-27 23:19:26  ### MA [tuni] Room for V?:  succeeded
2011-07-27 23:19:26  ### MA [tuni] Room for V?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:19:29  ### MA [tuni] Room for VII?:  count: 234<285
2011-07-27 23:19:29  ### MA [tuni] Room for VII?:  test action successful
2011-07-27 23:19:29  ### MA [tuni] Room for VII?:  succeeded
2011-07-27 23:19:29  ### MA [tuni] Room for VII?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:20:12  ### MA [tuni] Room for II?:  count: 172<285
2011-07-27 23:20:12  ### MA [tuni] Room for II?:  test action successful
2011-07-27 23:20:12  ### MA [tuni] Room for II?:  succeeded
2011-07-27 23:20:12  ### MA [tuni] Room for II?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:23  ### MA [tuni] Room for III?:  count: 151<255
2011-07-27 23:21:23  ### MA [tuni] Room for III?:  test action successful
2011-07-27 23:21:23  ### MA [tuni] Room for III?:  succeeded
2011-07-27 23:21:23  ### MA [tuni] Room for III?:  deactivated
2011-07-27 23:21:24  ### MA [acli] Start group III:  Activating single action
2011-07-27 23:21:24  ### MA [acli] Start group III:  succeeded
2011-07-27 23:21:24  ### MA [acli] Start group III:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  found 57 monsters
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  57 monsters inside geometry (added to subj)
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  57 monsters outside geometry ignored
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  57 monsters points outside geometry ignored
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  succeeded
2011-07-27 23:21:30  ### MA [geom] Make Group III List:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:33  ### MA [acli] Start DL:  Activating single action
2011-07-27 23:21:33  ### MA [acli] Start DL:  succeeded
2011-07-27 23:21:33  ### MA [acli] Start DL:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:43  ### MA [math] Pal cursed already?:  1.719177 == -0.006973 = 0.000000
2011-07-27 23:21:43  ### MA [math] Pal cursed already?:  failed
2011-07-27 23:21:43  ### MA [math] Pal cursed already?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:51  ### MA [tuni] Room for uV?:  count: 203<310
2011-07-27 23:21:51  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 23:21:51  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 23:21:51  ### MA [tuni] Room for uV?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:21:54  ### MA [tuni] Room for Beh?:  count: 205<310
2011-07-27 23:21:54  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 23:21:54  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 23:21:54  ### MA [tuni] Room for Beh?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:22:49  ### MA [math] Max waves?:  4.000000 > 12.000000 = 0.000000
2011-07-27 23:22:49  ### MA [math] Max waves?:  failed
2011-07-27 23:22:49  ### MA [math] Max waves?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:22:56  ### MA [tuni] Room for III?:  count: 154<255
2011-07-27 23:22:56  ### MA [tuni] Room for III?:  test action successful
2011-07-27 23:22:56  ### MA [tuni] Room for III?:  succeeded
2011-07-27 23:22:56  ### MA [tuni] Room for III?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:22:57  ### MA [acli] Start group III:  Activating single action
2011-07-27 23:22:57  ### MA [acli] Start group III:  succeeded
2011-07-27 23:22:57  ### MA [acli] Start group III:  deactivated
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  found 61 monsters
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  61 monsters inside geometry (added to subj)
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  61 monsters outside geometry ignored
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  61 monsters points outside geometry ignored
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  succeeded
2011-07-27 23:23:02  ### MA [geom] Make Group III List:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:23:17  ### MA [tuni] Room for Lich?:  count: 184<310
2011-07-27 23:23:17  ### MA [tuni] Room for Lich?:  test action successful
2011-07-27 23:23:17  ### MA [tuni] Room for Lich?:  succeeded
2011-07-27 23:23:17  ### MA [tuni] Room for Lich?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:23:23  ### MA [math] Max waves?:  5.000000 > 12.000000 = 0.000000
2011-07-27 23:23:23  ### MA [math] Max waves?:  failed
2011-07-27 23:23:23  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:23:24  ### MA [math] Max waves?:  6.000000 > 12.000000 = 0.000000
2011-07-27 23:23:24  ### MA [math] Max waves?:  failed
2011-07-27 23:23:24  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:23:27  ### MA [math] Max waves?:  7.000000 > 12.000000 = 0.000000
2011-07-27 23:23:27  ### MA [math] Max waves?:  failed
2011-07-27 23:23:27  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:25:27  ### MA [math] Max waves?:  8.000000 > 12.000000 = 0.000000
2011-07-27 23:25:27  ### MA [math] Max waves?:  failed
2011-07-27 23:25:27  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:25:39  ### MA [tuni] Room for Mar?:  count: 249<310
2011-07-27 23:25:39  ### MA [tuni] Room for Mar?:  test action successful
2011-07-27 23:25:39  ### MA [tuni] Room for Mar?:  succeeded
2011-07-27 23:25:39  ### MA [tuni] Room for Mar?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:26:09  ### MA [math] Max waves?:  9.000000 > 12.000000 = 0.000000
2011-07-27 23:26:09  ### MA [math] Max waves?:  failed
2011-07-27 23:26:09  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:27:51  ### MA [tuni] Room for Drag?:  count: 283<310
2011-07-27 23:27:51  ### MA [tuni] Room for Drag?:  test action successful
2011-07-27 23:27:51  ### MA [tuni] Room for Drag?:  succeeded
2011-07-27 23:27:51  ### MA [tuni] Room for Drag?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:28:58  ### MA [tuni] Room for WRA?:  count: 277<310
2011-07-27 23:28:58  ### MA [tuni] Room for WRA?:  test action successful
2011-07-27 23:28:58  ### MA [tuni] Room for WRA?:  succeeded
2011-07-27 23:28:58  ### MA [tuni] Room for WRA?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:29:06  ### MA [tuni] Room for AL?:  count: 277<310
2011-07-27 23:29:06  ### MA [tuni] Room for AL?:  test action successful
2011-07-27 23:29:06  ### MA [tuni] Room for AL?:  succeeded
2011-07-27 23:29:06  ### MA [tuni] Room for AL?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:30:05  ### MA [math] Max waves?:  10.000000 > 12.000000 = 0.000000
2011-07-27 23:30:05  ### MA [math] Max waves?:  failed
2011-07-27 23:30:05  ### MA [math] Max waves?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:30:18  ### MA [tuni] Room for MG?:  count: 225<310
2011-07-27 23:30:18  ### MA [tuni] Room for MG?:  test action successful
2011-07-27 23:30:18  ### MA [tuni] Room for MG?:  succeeded
2011-07-27 23:30:18  ### MA [tuni] Room for MG?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: lightning: sequence #-1 not in [#0,#5) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:30:57  XXX MA [ligh] Lith fire:  no subjects found!
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:33:05  ### MA [tuni] Room for Trow?:  count: 143<310
2011-07-27 23:33:05  ### MA [tuni] Room for Trow?:  test action successful
2011-07-27 23:33:05  ### MA [tuni] Room for Trow?:  succeeded
2011-07-27 23:33:05  ### MA [tuni] Room for Trow?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:33:18  XXX MA [ligh] Lith fire:  no subjects found!
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:33:49  ### MA [tuni] Room for III?:  count: 144<255
2011-07-27 23:33:49  ### MA [tuni] Room for III?:  test action successful
2011-07-27 23:33:49  ### MA [tuni] Room for III?:  succeeded
2011-07-27 23:33:49  ### MA [tuni] Room for III?:  deactivated
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
bitmap_drawing.c, line #1769: vpause: copy_bitmap(0D9AF392, 0F1ACC18) not supported
2011-07-27 23:33:50  ### MA [acli] Start group III:  Activating single action
2011-07-27 23:33:50  ### MA [acli] Start group III:  succeeded
2011-07-27 23:33:50  ### MA [acli] Start group III:  deactivated
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  found 58 monsters
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  testing monsters against entire map
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  58 monsters inside geometry (added to subj)
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  58 monsters outside geometry ignored
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  0 monsters points inside geometry ignored
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  58 monsters points outside geometry ignored
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  succeeded
2011-07-27 23:33:55  ### MA [geom] Make Group III List:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:34:04  ### MA [tuni] Room for TT A?:  count: 198<295
2011-07-27 23:34:04  ### MA [tuni] Room for TT A?:  test action successful
2011-07-27 23:34:04  ### MA [tuni] Room for TT A?:  succeeded
2011-07-27 23:34:04  ### MA [tuni] Room for TT A?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:34:11  ### MA [math] Max waves?:  11.000000 > 12.000000 = 0.000000
2011-07-27 23:34:11  ### MA [math] Max waves?:  failed
2011-07-27 23:34:11  ### MA [math] Max waves?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:34:24  ### MA [tuni] Room for WRB?:  count: 229<310
2011-07-27 23:34:24  ### MA [tuni] Room for WRB?:  test action successful
2011-07-27 23:34:24  ### MA [tuni] Room for WRB?:  succeeded
2011-07-27 23:34:24  ### MA [tuni] Room for WRB?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:35:40  XXX MA [ligh] Lith fire:  no subjects found!
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:35:56  ### MA [tuni] Room for Mort?:  count: 225<310
2011-07-27 23:35:56  ### MA [tuni] Room for Mort?:  test action successful
2011-07-27 23:35:56  ### MA [tuni] Room for Mort?:  succeeded
2011-07-27 23:35:56  ### MA [tuni] Room for Mort?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
2011-07-27 23:38:01  ### MA [tuni] Room for uV?:  count: 230<310
2011-07-27 23:38:01  ### MA [tuni] Room for uV?:  test action successful
2011-07-27 23:38:01  ### MA [tuni] Room for uV?:  succeeded
2011-07-27 23:38:01  ### MA [tuni] Room for uV?:  deactivated
2011-07-27 23:38:05  XXX MA [ligh] Lith fire:  no subjects found!
2011-07-27 23:38:06  ### MA [tuni] Room for Beh?:  count: 233<310
2011-07-27 23:38:06  ### MA [tuni] Room for Beh?:  test action successful
2011-07-27 23:38:06  ### MA [tuni] Room for Beh?:  succeeded
2011-07-27 23:38:06  ### MA [tuni] Room for Beh?:  deactivated
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
shapes.c, line #1304: vassert: 19 magical balls: sequence #255 not in [#0,#1) - sequence_index>=0 && sequence_index<header->sequence_count
Quitting networked game...
Disconnecting from metaserver.
Warning: Unable to find cutscene 'prologue'.
Closing Myth.
